예제 #1
0
    void Start()
    {
        White = origVec;
        Black = new Vector3(25.0f, 20.0f, 20.0f);

        Vector3Debugger.AddVector(White, Color.white, "Blanco");
        Vector3Debugger.AddVector(Black, Color.black, "Negro");
        Vector3Debugger.AddVector(Red, Color.red, "Rojo");
        Vector3Debugger.AddVector(Red, Color.green, "Verde");
        Vector3Debugger.TurnOffVector("Blanco");
        Vector3Debugger.TurnOffVector("Negro");
        Vector3Debugger.TurnOffVector("Rojo");
        Vector3Debugger.TurnOffVector("Verde");
        Vector3Debugger.EnableEditorView();
    }
예제 #2
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.L))
        {
            StartCoroutine(UpdateBlueVector());
        }

        if (Input.GetKeyDown(KeyCode.O))
        {
            Vector3Debugger.TurnOffVector("elAzul");
        }
        if (Input.GetKeyDown(KeyCode.P))
        {
            Vector3Debugger.TurnOnVector("elAzul");
        }
    }