void Inputs() { if (Input.GetKeyDown(KeyCode.Alpha1)) { Vector3Debugger.SetVectorState("Test Blue", !Vector3Debugger.IsVectorActive("Test Blue")); } if (Input.GetKeyDown(KeyCode.Alpha2)) { Vector3Debugger.SetVectorState("Test Green", !Vector3Debugger.IsVectorActive("Test Green")); } if (Input.GetKeyDown(KeyCode.Alpha3)) { Vector3Debugger.SetVectorState("Test Red", !Vector3Debugger.IsVectorActive("Test Red")); } }