static void Main(params string[] args) { // create environment with random state of cleaning. IEnvironment env = new VacuumEnvironment(); IEnvironmentView view = new SimpleEnvironmentView(); env.AddEnvironmentView(view); IAgent a = new ReflexVacuumAgent(); env.AddAgent(a); env.Step(16); env.NotifyViews("Performance=" + env.GetPerformanceMeasure(a)); }
public void testCleanClean() { VacuumEnvironment tve = new VacuumEnvironment( VacuumEnvironment.LocationState.Clean, VacuumEnvironment.LocationState.Clean); tve.addAgent(agent, VacuumEnvironment.LOCATION_A); tve.AddEnvironmentView(new VacuumEnvironmentViewActionTracker(envChanges)); tve.StepUntilDone(); Assert.AreEqual("Action[name==Right]Action[name==NoOp]", envChanges.ToString()); }
public void testDirtyDirty() { VacuumEnvironment tve = new VacuumEnvironment( VacuumEnvironment.LocationState.Dirty, VacuumEnvironment.LocationState.Dirty); tve.addAgent(agent, VacuumEnvironment.LOCATION_A); tve.AddEnvironmentView(new VacuumEnvironmentViewActionTracker(envChanges)); tve.Step(8); Assert.AreEqual( "Action[name==Suck]Action[name==Right]Action[name==Suck]Action[name==Left]Action[name==Right]Action[name==Left]Action[name==Right]Action[name==Left]", envChanges.ToString()); }