예제 #1
0
        internal static System.Drawing.Drawing2D.Matrix AdaptBrushToViewport(System.Drawing.Brush brush, Aurigma.GraphicsMill.WinControls.ICoordinateMapper coordinateMapper)
        {
            System.Drawing.Drawing2D.Matrix originalMatrix = null;

            if (brush != null && brush.GetType() != typeof(System.Drawing.SolidBrush) && brush.GetType() != typeof(System.Drawing.Drawing2D.HatchBrush))
            {
                originalMatrix = VObjectsUtils.GetBrushMatrix(brush);

                System.Drawing.Point viewportTranslation = coordinateMapper.WorkspaceToControl(System.Drawing.PointF.Empty, Aurigma.GraphicsMill.Unit.Pixel);
                float scale = coordinateMapper.GetControlPixelsPerUnitX(Aurigma.GraphicsMill.Unit.Point);

                System.Drawing.Drawing2D.Matrix brushMatrix = new System.Drawing.Drawing2D.Matrix();
                brushMatrix.Scale(scale, scale, System.Drawing.Drawing2D.MatrixOrder.Append);
                brushMatrix.Translate(viewportTranslation.X, viewportTranslation.Y, System.Drawing.Drawing2D.MatrixOrder.Append);
                brushMatrix.Multiply(originalMatrix, System.Drawing.Drawing2D.MatrixOrder.Prepend);

                VObjectsUtils.SetBrushMatrix(brush, brushMatrix);
            }

            return(originalMatrix);
        }
예제 #2
0
        protected void AdaptBrushToViewport(ICoordinateMapper coordinateMapper)
        {
            if (coordinateMapper == null)
            {
                throw new System.ArgumentNullException("coordinateMapper");
            }

            if (_brush != null && _brush.GetType() != typeof(System.Drawing.SolidBrush) && _brush.GetType() != typeof(System.Drawing.Drawing2D.HatchBrush))
            {
                System.Drawing.Drawing2D.Matrix originalMatrix = VObjectsUtils.GetBrushMatrix(_brush);
                _brushMatrices.Push(originalMatrix);

                System.Drawing.Point viewportTranslation = coordinateMapper.WorkspaceToControl(System.Drawing.PointF.Empty, Aurigma.GraphicsMill.Unit.Pixel);
                float scale = coordinateMapper.GetControlPixelsPerUnitX(Aurigma.GraphicsMill.Unit.Point);

                System.Drawing.Drawing2D.Matrix brushMatrix = (System.Drawing.Drawing2D.Matrix)_matrix.Clone();
                brushMatrix.Scale(scale, scale, System.Drawing.Drawing2D.MatrixOrder.Append);
                brushMatrix.Translate(viewportTranslation.X, viewportTranslation.Y, System.Drawing.Drawing2D.MatrixOrder.Append);
                brushMatrix.Multiply(originalMatrix, System.Drawing.Drawing2D.MatrixOrder.Prepend);

                VObjectsUtils.SetBrushMatrix(_brush, brushMatrix);
            }
        }