internal static System.Drawing.Drawing2D.Matrix AdaptBrushToViewport(System.Drawing.Brush brush, Aurigma.GraphicsMill.WinControls.ICoordinateMapper coordinateMapper) { System.Drawing.Drawing2D.Matrix originalMatrix = null; if (brush != null && brush.GetType() != typeof(System.Drawing.SolidBrush) && brush.GetType() != typeof(System.Drawing.Drawing2D.HatchBrush)) { originalMatrix = VObjectsUtils.GetBrushMatrix(brush); System.Drawing.Point viewportTranslation = coordinateMapper.WorkspaceToControl(System.Drawing.PointF.Empty, Aurigma.GraphicsMill.Unit.Pixel); float scale = coordinateMapper.GetControlPixelsPerUnitX(Aurigma.GraphicsMill.Unit.Point); System.Drawing.Drawing2D.Matrix brushMatrix = new System.Drawing.Drawing2D.Matrix(); brushMatrix.Scale(scale, scale, System.Drawing.Drawing2D.MatrixOrder.Append); brushMatrix.Translate(viewportTranslation.X, viewportTranslation.Y, System.Drawing.Drawing2D.MatrixOrder.Append); brushMatrix.Multiply(originalMatrix, System.Drawing.Drawing2D.MatrixOrder.Prepend); VObjectsUtils.SetBrushMatrix(brush, brushMatrix); } return(originalMatrix); }
protected void AdaptBrushToViewport(ICoordinateMapper coordinateMapper) { if (coordinateMapper == null) { throw new System.ArgumentNullException("coordinateMapper"); } if (_brush != null && _brush.GetType() != typeof(System.Drawing.SolidBrush) && _brush.GetType() != typeof(System.Drawing.Drawing2D.HatchBrush)) { System.Drawing.Drawing2D.Matrix originalMatrix = VObjectsUtils.GetBrushMatrix(_brush); _brushMatrices.Push(originalMatrix); System.Drawing.Point viewportTranslation = coordinateMapper.WorkspaceToControl(System.Drawing.PointF.Empty, Aurigma.GraphicsMill.Unit.Pixel); float scale = coordinateMapper.GetControlPixelsPerUnitX(Aurigma.GraphicsMill.Unit.Point); System.Drawing.Drawing2D.Matrix brushMatrix = (System.Drawing.Drawing2D.Matrix)_matrix.Clone(); brushMatrix.Scale(scale, scale, System.Drawing.Drawing2D.MatrixOrder.Append); brushMatrix.Translate(viewportTranslation.X, viewportTranslation.Y, System.Drawing.Drawing2D.MatrixOrder.Append); brushMatrix.Multiply(originalMatrix, System.Drawing.Drawing2D.MatrixOrder.Prepend); VObjectsUtils.SetBrushMatrix(_brush, brushMatrix); } }