public GameViewModel() { // // 駒なし // this.guiSky = Util_Sky.New_Komabukuro();// 描画モデル作成時 this.GuiTesumi = 0; this.GuiPside = Playerside.P1; // // // this.kifu = new KifuTreeImpl( new KifuNodeImpl( Util_Sky.NullObjectMove, new KyokumenWrapper(new SkyConst(this.guiSky)), Playerside.P2 ) ); this.Init(); }