예제 #1
0
 private void Start()
 {
     if (PlayerPrefsWrapper.Get(KeyShouldExist) != 0)
     {
         UnityWrapper.GetRequestMethod(Request).Invoke();
         PlayerPrefsWrapper.Take(KeyShouldExist);
     }
     ;
 }
 public void Awake()
 {
     _button = GetComponent <Button>();
     _button.onClick.AddListener(UnityWrapper.GetRequestMethod(Request));
     PlayerPrefsWrapper.StringPrefsChanged += ValueChanged;
 }