//join room buttons public void CreateClicked() { if (ValidateRoomSize() && ValidateRoomName()) { cam.LookAtWaitingRoom(); MasterServerScript.instance.createRoomButtonPressed(RoomName.text, int.Parse(RoomNumber.text)); StartCoroutine(SpawnWaitingRobots()); WaitingRoomName.text = RoomName.text; SoundManager.INSTANCE.PlayButtonClicked(audioSource); } }