예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        m_InputManager = GetComponent <InputManager>();
        m_InputManager.StartByGameManager(this);
        m_TileCardMap  = GetComponent <TileCardMap>();
        m_CharaManager = GetComponent <CharaManager>();



        m_TileCardMap.RandomPutChara(m_CharaManager.m_AllCharas);
        m_TileCardMap.RandomPutEnemy(m_CharaManager.m_AllEnemy);
        m_TileCardMap.PutCoin();
    }
 private void Start()
 {
     m_camera       = Camera.main;
     m_CharaManager = GetComponent <CharaManager>();
     m_TileCardMap  = GetComponent <TileCardMap>();
 }