예제 #1
0
 private void LoadElement(ThemeElementData data, Theme.ColorMode colorMode)
 {
     if (data != null)
     {
         elementImage.sprite = data.GetElementSprite();
         elementImage.type   = data.GetSpriteType();
         elementImage.color  = data.GetColorByMode(colorMode);
     }
 }
예제 #2
0
    public override void LoadElement(Theme theme, Theme.ColorMode colorMode)
    {
        ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(toggled ? secondaryKey : primaryKey);

        if (data != null)
        {
            elementImage.sprite = data.GetElementSprite();
            elementImage.type   = data.GetSpriteType();
            elementImage.color  = data.GetColorByMode(colorMode);
        }
    }
    public override void LoadElement(Theme theme, Theme.ColorMode colorMode)
    {
        ThemeElementData data = theme.gameUIThemeDictionary.GetElementData(currentKey);

        if (data != null)
        {
            elementImage.sprite = data.GetElementSprite();
            elementImage.type   = data.GetSpriteType();
            elementImage.color  = data.GetColorByMode(colorMode);
        }
    }
예제 #4
0
    private void DrawThemeData(string dataTitle, ThemeElementData data)
    {
        EditorGUILayout.LabelField($"{dataTitle} Data", EditorStyles.boldLabel);

        EditorGUILayout.BeginHorizontal();
        data.SetSprite((Sprite)EditorGUILayout.ObjectField(data.GetElementSprite(), typeof(Sprite), false, GUILayout.MaxWidth(200f)));
        data.SetSpriteType((Image.Type)EditorGUILayout.EnumPopup(data.GetSpriteType()));
        EditorGUILayout.EndHorizontal();

        ColorDictionary dictionary = data.GetDictionary();

        DrawColorDictionary(dictionary);
    }