예제 #1
0
 private void LoadElement(ThemeElementData data, Theme.ColorMode colorMode)
 {
     if (data != null)
     {
         elementImage.sprite = data.GetElementSprite();
         elementImage.type   = data.GetSpriteType();
         elementImage.color  = data.GetColorByMode(colorMode);
     }
 }
예제 #2
0
    public override void LoadElement(Theme theme, Theme.ColorMode colorMode)
    {
        ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(toggled ? secondaryKey : primaryKey);

        if (data != null)
        {
            elementImage.sprite = data.GetElementSprite();
            elementImage.type   = data.GetSpriteType();
            elementImage.color  = data.GetColorByMode(colorMode);
        }
    }
    public override void LoadElement(Theme theme, Theme.ColorMode colorMode)
    {
        ThemeElementData data = theme.gameUIThemeDictionary.GetElementData(currentKey);

        if (data != null)
        {
            elementImage.sprite = data.GetElementSprite();
            elementImage.type   = data.GetSpriteType();
            elementImage.color  = data.GetColorByMode(colorMode);
        }
    }
예제 #4
0
 public override void LoadElement(Theme theme, Theme.ColorMode colorMode)
 {
     if (theme != null)
     {
         ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(highlighted ? highlightKey : normalKey);
         if (data != null)
         {
             targetImage.sprite = data.GetElementSprite();
             targetImage.color  = data.GetColorByMode(colorMode);
         }
     }
 }