private void LoadElement(ThemeElementData data, Theme.ColorMode colorMode) { if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { ThemeElementData data = theme.generalUIThemeDictionary.GetElementData(toggled ? secondaryKey : primaryKey); if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
public override void LoadElement(Theme theme, Theme.ColorMode colorMode) { ThemeElementData data = theme.gameUIThemeDictionary.GetElementData(currentKey); if (data != null) { elementImage.sprite = data.GetElementSprite(); elementImage.type = data.GetSpriteType(); elementImage.color = data.GetColorByMode(colorMode); } }
private void DrawThemeData(string dataTitle, ThemeElementData data) { EditorGUILayout.LabelField($"{dataTitle} Data", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); data.SetSprite((Sprite)EditorGUILayout.ObjectField(data.GetElementSprite(), typeof(Sprite), false, GUILayout.MaxWidth(200f))); data.SetSpriteType((Image.Type)EditorGUILayout.EnumPopup(data.GetSpriteType())); EditorGUILayout.EndHorizontal(); ColorDictionary dictionary = data.GetDictionary(); DrawColorDictionary(dictionary); }