public void FullyLoad(List <PieceEvent> PieceEventsList) { //PieceEvents = new List<PieceEvent>(); //PieceEvents.Add(ResourcesMaster.PieceEvents[0]); PieceEvents = new List <PieceEvent>(); PieceEvents.AddRange(PieceEventsList); OngoingManagerEvent = PieceEvents[0]; Index = 0; MaxIndex = PieceEvents.Count - 1; foreach (PieceEvent PE in PieceEvents) { PE.FullyLoad(); } Transform PanelsFather = transform.Find("Panels"); foreach (PanelText Tuple in PieceEvents[0].Description) { TextManager TextManager = PanelsFather.Find(Tuple.PanelName).Find("Text").GetComponent <TextManager>(); TextManager.ChangeText(Tuple.Text); } //GameObject.Find("Text").GetComponent<Text>().text = "aaaa" + PieceEvents[0]; }
public void ActivateConfirmBox(string boxText, string worldNumber = "", string levelNumber = "") { SceneManagerScript.UpdatePause(true); _worldNumber = worldNumber; _levelNumber = levelNumber; _textBox.ChangeText(boxText); _panel.SetActive(true); }
protected void UpdateLives() { if (_livesText == null) { _livesText = GameObject.FindGameObjectWithTag("HUD_LivesText").GetComponent <TextManager>(); } var livesRemaining = SceneManagerScript.RemainingLives; _livesText.ChangeText(livesRemaining.ToString()); }
void SetStatus() { Debug.Log(button.gameObject.name + " was clicked"); textManager.ChangeText(status); }
public void ManagerPlayEvent() { OngoingManagerEvent = PieceEvents[Index]; Transform PanelsFather = transform.Find("Panels"); foreach (PanelText Tuple in OngoingManagerEvent.Description) { Transform Panel = PanelsFather.Find(Tuple.PanelName); if (Panel == null) { Debug.LogError("Invalid Panel " + Tuple); } else { TextManager TextManager = Panel.Find("Text").GetComponent <TextManager>(); if (TextManager == null) { Debug.LogError("Invalid Panel Name " + Tuple); } else { TextManager.ChangeText(Tuple.Text); } } } List <GameObject> Pieces = new List <GameObject>(); string[] Subcomponents = OngoingManagerEvent.SubComponentNames.Split('/'); foreach (string sub in Subcomponents) { GameObject Piece = transform.Find("Models").Find(OngoingManagerEvent.ComponentNames).Find(sub).GetChild(0).gameObject; if (Piece == null) { Debug.LogError("Invalid Components Name"); } else { Pieces.Add(Piece); } } foreach (GameObject Piece in Pieces) { //TextManager.ChangeText(OngoingManagerEvent.Description); foreach (PieceAction PA in OngoingManagerEvent.PieceActions) { Debug.Log("Playing event " + OngoingManagerEvent.Name + " " + PA.Name + " " + PA.TranslationAmountVector + " " + PA.RotationAmountVector); if (Piece.GetComponent <Move>() == null && PA.TranslationAmountVector != Vector3.zero && float.Parse(PA.TranslationTime) > 0) { Move MoveScript = Piece.AddComponent <Move>(); MoveScript.LoadEvent(PA.TranslationAmountVector, float.Parse(PA.TranslationTime)); } if (Piece.GetComponent <Spin>() == null && PA.RotationAmountVector != Vector3.zero && float.Parse(PA.RotationTime) > 0) { Spin SpinScript = Piece.AddComponent <Spin>(); SpinScript.LoadEvent(PA.RotationAmountVector, float.Parse(PA.RotationTime)); } } } }