public void AddToLayer(Layer layer) { mLayer = layer; if (layer != null) { if (layer.CameraBelongingTo == null) { mText.CameraToAdjustPixelPerfectTo = SpriteManager.Camera; } else { mText.CameraToAdjustPixelPerfectTo = layer.CameraBelongingTo; } } if (mCircleVisibleRepresentation != null) { ShapeManager.AddToLayer(mCircleVisibleRepresentation, layer); } else { SpriteManager.AddToLayer(mSpriteVisibleRepresentation, layer); } ShapeManager.AddToLayer(mParentLine, layer); ShapeManager.AddToLayer(mParentAttachmentPoint, layer); TextManager.AddToLayer(mText, layer); mText.SetPixelPerfectScale(mLayer); }
public virtual void MoveToLayer(Layer layerToMoveTo) { if (LayerProvidedByContainer != null) { LayerProvidedByContainer.Remove(LabelText); } TextManager.AddToLayer(LabelText, layerToMoveTo); LayerProvidedByContainer = layerToMoveTo; }
// Generated AddToManagers public virtual void ReAddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); GuiManager.AddWindow(this); TextManager.AddToLayer(LabelText, LayerProvidedByContainer); if (LabelText.Font != null) { LabelText.SetPixelPerfectScale(LayerProvidedByContainer); } }
public void AddToManagers(Layer layer) { CurrentSelectableState = SelectableState.NotSelected; SpriteManager.AddSpriteFrame(_backgroundSprite); GuiManager.AddWindow(this); TextManager.AddText(_label); TextManager.AddToLayer(_label, layer); Layer = layer; }
// Generated AddToManagers public virtual void ReAddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); TextManager.AddToLayer(TextInstance, LayerProvidedByContainer); if (TextInstance.Font != null) { TextInstance.SetPixelPerfectScale(LayerProvidedByContainer); } SpriteManager.AddToLayer(SpriteInstance, LayerProvidedByContainer); ShapeManager.AddToLayer(mCollision, LayerProvidedByContainer); }
static void CreateTextIfNecessary() { if (mText == null) { mText = TextManager.AddText(""); mLayer = SpriteManager.TopLayer; TextManager.AddToLayer(mText, mLayer); mText.AttachTo(SpriteManager.Camera, false); mText.VerticalAlignment = VerticalAlignment.Top; mText.AdjustPositionForPixelPerfectDrawing = true; } }
public virtual void MoveToLayer(Layer layerToMoveTo) { if (LayerProvidedByContainer != null) { LayerProvidedByContainer.Remove(TextInstance); } TextManager.AddToLayer(TextInstance, layerToMoveTo); if (LayerProvidedByContainer != null) { LayerProvidedByContainer.Remove(SpriteInstance); } SpriteManager.AddToLayer(SpriteInstance, layerToMoveTo); LayerProvidedByContainer = layerToMoveTo; }
protected bool Collect; //used to signal running events that this window has been destroyed public Window(Window owner = null, bool modal = false, string sprite = "") { if (owner != null && modal) { throw new ArgumentException("Child cannot be modal"); } Collect = false; Immovable = false; zEventEscape = null; zModal = modal; Name = string.Empty; zOrigin = new Vector2(0, 0); if (sprite == "") { zSprite = SpriteManager.AddSprite(Path.Make(Path.Misc, "pixel.bmp")); } else { zSprite = SpriteManager.AddSprite(sprite); } zSprite.ColorOperation = ColorOperation.ColorTextureAlpha; Color = Color.White; zVisible = true; OnClick = delegate() { }; Hover = delegate() { }; HoverMousedown = delegate() { }; MouseLeave = delegate() { }; MouseEnter = delegate() { }; zParent = owner; zChildren = new List <Window>(); zText = TextManager.AddText(string.Empty, Globals.Font); zText.ColorOperation = ColorOperation.ColorTextureAlpha; zText.AttachTo(zSprite, false); Size = new Vector2(1, 1); if (owner == null) { InitializeAsTopLevel(); } else { InitializeAsChild(); } SpriteManager.AddToLayer(zSprite, zLayer); TextManager.AddToLayer(zText, zLayer); zSprite.AttachTo(Camera.Main, true); }
private object CreateFlatRedBallTypeNos(NamedObjectSave namedObjectSave, PositionedObjectList <ElementRuntime> listToPopulate, Layer layerToPutOn) { object returnObject = null; ElementRuntime newElementRuntime = null; switch (namedObjectSave.SourceClassType) { case "Layer": case "FlatRedBall.Graphics.Layer": returnObject = CreateLayerObject(namedObjectSave, returnObject); break; case "AxisAlignedRectangle": case "FlatRedBall.Math.Geometry.AxisAlignedRectangle": AxisAlignedRectangle aaRectangle = ShapeManager.AddAxisAlignedRectangle(); if (layerToPutOn != null) { ShapeManager.AddToLayer(aaRectangle, layerToPutOn); } aaRectangle.Name = namedObjectSave.InstanceName; returnObject = aaRectangle; break; case "Camera": case "FlatRedBall.Camera": if (namedObjectSave.IsNewCamera) { returnObject = null; } else { returnObject = SpriteManager.Camera; } break; case "Circle": case "FlatRedBall.Math.Geometry.Circle": Circle circle = ShapeManager.AddCircle(); circle.Name = namedObjectSave.InstanceName; if (layerToPutOn != null) { ShapeManager.AddToLayer(circle, layerToPutOn); } returnObject = circle; break; case "Polygon": case "FlatRedBall.Math.Geometry.Polygon": Polygon polygon = ShapeManager.AddPolygon(); polygon.Name = namedObjectSave.InstanceName; if (layerToPutOn != null) { ShapeManager.AddToLayer(polygon, layerToPutOn); } returnObject = polygon; break; case "Sprite": case "FlatRedBall.Sprite": Sprite sprite = SpriteManager.AddSprite((Texture2D)null); if (layerToPutOn != null) { SpriteManager.AddToLayer(sprite, layerToPutOn); } sprite.Name = namedObjectSave.InstanceName; returnObject = sprite; break; case "SpriteFrame": case "FlatRedBall.ManagedSpriteGroups.SpriteFrame": SpriteFrame spriteFrame = SpriteManager.AddSpriteFrame(null, SpriteFrame.BorderSides.All); if (layerToPutOn != null) { SpriteManager.AddToLayer(spriteFrame, layerToPutOn); } spriteFrame.Name = namedObjectSave.InstanceName; returnObject = spriteFrame; break; case "Text": case "FlatRedBall.Graphics.Text": Text text = TextManager.AddText(""); if (layerToPutOn != null) { TextManager.AddToLayer(text, layerToPutOn); text.SetPixelPerfectScale(layerToPutOn); } text.Name = namedObjectSave.InstanceName; returnObject = text; break; case "Scene": case "FlatRedBall.Scene": Scene scene = new Scene(); scene.Name = namedObjectSave.InstanceName; returnObject = scene; break; default: // do nothing - need to add more types? break; } if (returnObject != null) { if (returnObject is IScalable) { newElementRuntime = new ScalableElementRuntime(null, layerToPutOn, namedObjectSave, CreationOptions.OnBeforeVariableSet, CreationOptions.OnAfterVariableSet); } else { newElementRuntime = new ElementRuntime(null, layerToPutOn, namedObjectSave, CreationOptions.OnBeforeVariableSet, CreationOptions.OnAfterVariableSet); } newElementRuntime.mDirectObjectReference = returnObject; if (returnObject is Camera && !namedObjectSave.IsNewCamera) { SpriteManager.Camera.AttachTo(newElementRuntime, false); SpriteManager.Camera.RelativePosition = Vector3.Zero; newElementRuntime.Z = 40; newElementRuntime.Name = namedObjectSave.InstanceName; } else if (returnObject is FlatRedBall.Utilities.INameable) { newElementRuntime.Name = ((FlatRedBall.Utilities.INameable)returnObject).Name; } else { object nameValueAsObject; if (LateBinder.TryGetValueStatic(returnObject, "Name", out nameValueAsObject)) { newElementRuntime.Name = (string)nameValueAsObject; } } listToPopulate.Add(newElementRuntime); } return(returnObject); }
/// <summary> /// Creates a runtime object and adds the LoadedFile to the element. /// </summary> /// <param name="objectToLoad"></param> /// <param name="container"></param> /// <param name="elementRuntime"></param> /// <param name="objectType"></param> /// <param name="objectJustLoaded"></param> /// <param name="newElementRuntime"></param> /// <param name="toAddTo"></param> /// <param name="layerToAddTo"></param> /// <param name="rfs"></param> /// <param name="pullsFromEntireNamedObject"></param> /// <returns></returns> private static LoadedFile CreateRuntimeObjectForNamedObject(NamedObjectSave objectToLoad, IElement container, ElementRuntime elementRuntime, string objectType, LoadedFile objectJustLoaded, ElementRuntime newElementRuntime, object toAddTo, Layer layerToAddTo, ReferencedFileSave rfs, bool pullsFromEntireNamedObject) { var fileName = ElementRuntime.ContentDirectory + objectToLoad.SourceFile; bool shouldClone = rfs != null && (rfs.IsSharedStatic && !(container is ScreenSave)) && !pullsFromEntireNamedObject; LoadedFile toReturn = null; // This could have a ( in the name in a file like .scnx, so use the last ( //int indexOfType = objectToLoad.SourceName.IndexOf("("); int indexOfType = objectToLoad.SourceName.LastIndexOf("("); string objectName = objectToLoad.SourceName.Substring(0, indexOfType - 1); switch (objectType) { case "Scene": { Scene scene = objectJustLoaded.RuntimeObject as Scene; foreach (Text text in scene.Texts) { text.AdjustPositionForPixelPerfectDrawing = true; if (ObjectFinder.Self.GlueProject.UsesTranslation) { text.DisplayText = LocalizationManager.Translate(text.DisplayText); } } if (shouldClone) { scene = scene.Clone(); elementRuntime.EntireScenes.Add(objectToLoad.SourceFile, scene); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = scene; loadedFile.FilePath = objectToLoad.SourceFile; loadedFile.ReferencedFileSave = rfs; toReturn = loadedFile; newElementRuntime.ReferencedFileRuntimeList.Add(loadedFile); scene.AddToManagers(layerToAddTo); } } break; case "Sprite": { Sprite loadedSprite = null; Scene scene = objectJustLoaded.RuntimeObject as Scene; if (scene != null) { loadedSprite = scene.Sprites.FindByName(objectName); } if (loadedSprite == null) { System.Windows.Forms.MessageBox.Show("There is a missing Sprite called\n\n" + objectName + "\n\n" + "in the object\n\n" + elementRuntime.Name + "\n\n" + "This probably happened if someone changed the name of a Sprite in a .scnx file but didn't update " + "the associated object in Glue", "Missing Sprite"); } else { if (shouldClone) { loadedSprite = loadedSprite.Clone(); (toAddTo as Scene).Sprites.Add(loadedSprite); SpriteManager.AddToLayer(loadedSprite, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedSprite; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } } break; case "SpriteFrame": { Scene scene = objectJustLoaded.RuntimeObject as Scene; SpriteFrame loadedSpriteFrame = scene.SpriteFrames.FindByName(objectName); if (loadedSpriteFrame != null) { if (shouldClone) { loadedSpriteFrame = loadedSpriteFrame.Clone(); (toAddTo as Scene).SpriteFrames.Add(loadedSpriteFrame); SpriteManager.AddToLayer(loadedSpriteFrame, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedSpriteFrame; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } } break; case "SpriteGrid": { Scene scene = objectJustLoaded.RuntimeObject as Scene; SpriteGrid spriteGrid = null; for (int i = 0; i < scene.SpriteGrids.Count; i++) { if (scene.SpriteGrids[i].Name == objectName) { spriteGrid = scene.SpriteGrids[i]; break; } } if (spriteGrid != null) { if (shouldClone) { spriteGrid = spriteGrid.Clone(); (toAddTo as Scene).SpriteGrids.Add(spriteGrid); spriteGrid.Layer = layerToAddTo; spriteGrid.PopulateGrid(); spriteGrid.RefreshPaint(); spriteGrid.Manage(); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = spriteGrid; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } } break; case "Text": { Scene scene = objectJustLoaded.RuntimeObject as Scene; Text loadedText = scene.Texts.FindByName(objectName); if (loadedText != null) { if (shouldClone) { loadedText = loadedText.Clone(); (toAddTo as Scene).Texts.Add(loadedText); TextManager.AddToLayer(loadedText, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedText; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } loadedText.AdjustPositionForPixelPerfectDrawing = true; if (LocalizationManager.HasDatabase) { loadedText.DisplayText = LocalizationManager.Translate(loadedText.DisplayText); } } } break; case "ShapeCollection": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; if (shouldClone) { shapeCollection = shapeCollection.Clone(); elementRuntime.EntireShapeCollections.Add(objectToLoad.SourceFile, shapeCollection); newElementRuntime.ReferencedFileRuntimeList.LoadedShapeCollections.Add(shapeCollection); shapeCollection.AddToManagers(layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = shapeCollection; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } // Most cases are handled below in an AttachTo method, but // ShapeCollection isn't a PositionedObject so we have to do it manually here if (objectToLoad.AttachToContainer) { shapeCollection.AttachTo(elementRuntime, true); } } break; case "AxisAlignedCube": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; AxisAlignedCube loadedAxisAlignedCube = shapeCollection.AxisAlignedCubes.FindByName(objectName); if (shouldClone) { loadedAxisAlignedCube = loadedAxisAlignedCube.Clone(); (toAddTo as ShapeCollection).AxisAlignedCubes.Add(loadedAxisAlignedCube); ShapeManager.AddToLayer(loadedAxisAlignedCube, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedAxisAlignedCube; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "AxisAlignedRectangle": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; AxisAlignedRectangle loadedAxisAlignedRectangle = shapeCollection.AxisAlignedRectangles.FindByName(objectName); if (shouldClone) { loadedAxisAlignedRectangle = loadedAxisAlignedRectangle.Clone(); (toAddTo as ShapeCollection).AxisAlignedRectangles.Add(loadedAxisAlignedRectangle); ShapeManager.AddToLayer(loadedAxisAlignedRectangle, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedAxisAlignedRectangle; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Circle": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; Circle loadedCircle = shapeCollection.Circles.FindByName(objectName); if (shouldClone) { loadedCircle = loadedCircle.Clone(); (toAddTo as ShapeCollection).Circles.Add(loadedCircle); ShapeManager.AddToLayer(loadedCircle, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedCircle; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Polygon": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; Polygon loadedPolygon = shapeCollection.Polygons.FindByName(objectName); if (shouldClone) { loadedPolygon = loadedPolygon.Clone(); (toAddTo as ShapeCollection).Polygons.Add(loadedPolygon); ShapeManager.AddToLayer(loadedPolygon, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedPolygon; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Sphere": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; Sphere loadedSphere = shapeCollection.Spheres.FindByName(objectName); if (shouldClone) { loadedSphere = loadedSphere.Clone(); (toAddTo as ShapeCollection).Spheres.Add(loadedSphere); ShapeManager.AddToLayer(loadedSphere, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedSphere; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Capsule2D": { ShapeCollection shapeCollection = objectJustLoaded.RuntimeObject as ShapeCollection; Capsule2D loadedCapsule2D = shapeCollection.Capsule2Ds.FindByName(objectName); if (shouldClone) { loadedCapsule2D = loadedCapsule2D.Clone(); (toAddTo as ShapeCollection).Capsule2Ds.Add(loadedCapsule2D); ShapeManager.AddToLayer(loadedCapsule2D, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedCapsule2D; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Emitter": { EmitterList emitterList = objectJustLoaded.RuntimeObject as EmitterList; Emitter loadedEmitter = emitterList.FindByName(objectName); if (shouldClone && loadedEmitter != null) { loadedEmitter = loadedEmitter.Clone(); (toAddTo as EmitterList).Add(loadedEmitter); SpriteManager.AddEmitter(loadedEmitter, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = loadedEmitter; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "EmitterList": { EmitterList emitterList = objectJustLoaded.RuntimeObject as EmitterList; if (shouldClone && emitterList != null) { emitterList = emitterList.Clone(); foreach (var item in emitterList) { SpriteManager.AddEmitter(item); } var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = emitterList; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "NodeNetwork": { NodeNetwork nodeNetwork = objectJustLoaded.RuntimeObject as NodeNetwork; if (shouldClone) { nodeNetwork = nodeNetwork.Clone(); elementRuntime.EntireNodeNetworks.Add(objectToLoad.SourceFile, nodeNetwork); newElementRuntime.ReferencedFileRuntimeList.LoadedNodeNetworks.Add(nodeNetwork); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = nodeNetwork; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "SplineList": { SplineList splineList = objectJustLoaded.RuntimeObject as SplineList; if (shouldClone) { splineList = splineList.Clone(); elementRuntime.EntireSplineLists.Add(splineList.Name, splineList); foreach (var spline in splineList) { spline.CalculateVelocities(); spline.CalculateAccelerations(); } splineList.AddToManagers(); splineList[0].UpdateShapes(); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = splineList; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } } break; case "Spline": { SplineList splineList = objectJustLoaded.RuntimeObject as SplineList; Spline spline = splineList.FirstOrDefault(item => item.Name == objectName); if (shouldClone && spline != null) { spline = spline.Clone(); (toAddTo as SplineList).Add(spline); // Eventually support layers? //ShapeManager.AddToLayer(spline, layerToAddTo); var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = spline; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; } spline.CalculateVelocities(); spline.CalculateAccelerations(); } break; } if (toReturn == null) { foreach (var manager in ReferencedFileRuntimeList.FileManagers) { var objectFromFile = manager.TryGetObjectFromFile(elementRuntime.ReferencedFileRuntimeList.LoadedRfses, rfs, objectType, objectName); if (objectFromFile != null) { var runtimeObject = objectFromFile; var loadedFile = new LoadedFile(); loadedFile.RuntimeObject = runtimeObject; loadedFile.FilePath = objectJustLoaded.FilePath; loadedFile.DataModel = objectJustLoaded.DataModel; loadedFile.ReferencedFileSave = objectJustLoaded.ReferencedFileSave; toReturn = loadedFile; break; } } } if (toReturn != null && objectToLoad.AttachToContainer) { if (toReturn.RuntimeObject is PositionedObject) { // If the object is already attached to something, that means it // came from a file, so we don't want to re-attach it. PositionedObject asPositionedObject = toReturn.RuntimeObject as PositionedObject; if (asPositionedObject.Parent == null) { asPositionedObject.AttachTo(elementRuntime, true); } } else if (toReturn.RuntimeObject is Scene) { ((Scene)toReturn.RuntimeObject).AttachAllDetachedTo(elementRuntime, true); } else if (toReturn.RuntimeObject is ShapeCollection) { ((ShapeCollection)toReturn.RuntimeObject).AttachAllDetachedTo(elementRuntime, true); } } return(toReturn); }
public void AddToManagers(Layer layer) { TextManager.AddToLayer(_text, layer); _text.SetPixelPerfectScale(layer); Layer = layer; }