예제 #1
0
 public override void Attributes(TerraGuardian g)
 {
     g.AddFlag(GuardianFlags.CantBeKnockedOutCold);
     g.AddFlag(GuardianFlags.CantTakeDamageWhenKod);
     g.AddFlag(GuardianFlags.CantReceiveHelpOnReviving);
     g.AddFlag(GuardianFlags.HideKOBar);
     g.AddFlag(GuardianFlags.NotPulledWhenKOd);
 }
예제 #2
0
 public override void Attributes(TerraGuardian g)
 {
     g.MagicDamageMultiplier += 0.15f;
     g.MagicCriticalRate     += 10;
     g.DefenseRate           -= 0.03f; //0.07f
     g.AddFlag(GuardianFlags.AllowHopping);
 }
예제 #3
0
 public override void ItemStatusScript(TerraGuardian g)
 {
     if (!g.Base.IsTerraGuardian)
     {
         return;
     }
     g.ScaleMult              *= 3;
     g.MHP                     = (int)(g.MHP * 1.8f);
     g.MeleeDamageMultiplier  += g.MeleeDamageMultiplier * 0.2f;
     g.RangedDamageMultiplier += g.RangedDamageMultiplier * 0.2f;
     g.MagicDamageMultiplier  += g.MagicDamageMultiplier * 0.2f;
     g.SummonDamageMultiplier += g.SummonDamageMultiplier * 0.2f;
     g.Defense                += (int)(g.Defense * 0.2f);
     //Guardian.DefenseRate += Guardian.DefenseRate * 0.2f;
     g.MeleeSpeed += g.MeleeSpeed * 0.2f;
     g.MoveSpeed  -= g.MoveSpeed * 0.1f;
     g.Aggro      += 300;
     g.AddFlag(GuardianFlags.TitanGuardian);
 }
예제 #4
0
 public override void Attributes(TerraGuardian g)
 {
     g.RangedDamageMultiplier += 0.03f;
     g.AddFlag(GuardianFlags.NoWarnUponLeaving);
 }
예제 #5
0
        public static void ApplyAccessoryEffect(TerraGuardian guardian, Item i)
        {
            if (i.type == 0)
            {
                return;
            }
            switch (i.type)
            {
            case ItemID.BandofStarpower:
                guardian.MMP += 20;
                break;

            case ItemID.ManaRegenerationBand:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                break;

            case ItemID.MagicCuffs:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.MagicCuffs);
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                break;

            case ItemID.CelestialMagnet:
                guardian.AddFlag(GuardianFlags.StarMagnet);
                break;

            case ItemID.CelestialCuffs:
                guardian.MMP            += 20;
                guardian.ManaRegenBonus += 25;
                guardian.AddFlag(GuardianFlags.MagicCuffs);
                guardian.AddFlag(GuardianFlags.ManaRegenDelayReduction);
                guardian.AddFlag(GuardianFlags.StarMagnet);
                break;

            case ItemID.CelestialEmblem:
                guardian.AddFlag(GuardianFlags.StarMagnet);
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.NaturesGift:
                guardian.ManaCostMult -= 0.06f;
                break;

            case ItemID.ManaFlower:
                guardian.ManaCostMult -= 0.08f;
                guardian.AddFlag(GuardianFlags.AutoManaPotion);
                break;

            case ItemID.Aglet:
                guardian.MoveSpeed += 0.05f;
                break;

            case ItemID.ShinyRedBalloon:
            case ItemID.BalloonPufferfish:
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.FartinaJar:
                guardian.AddFlag(GuardianFlags.ExtraJumpFart);
                break;

            case ItemID.CloudinaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                break;

            case ItemID.BlizzardinaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                break;

            case ItemID.TsunamiInABottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                break;

            case ItemID.SandstorminaBottle:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                break;

            case ItemID.CloudinaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.BlizzardinaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.SandstorminaBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.SharkronBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.BalloonHorseshoeSharkron:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpWater);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BundleofBalloons:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.LuckyHorseshoe:
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.AnkletoftheWind:
                guardian.MoveSpeed += 0.1f;
                break;

            case ItemID.HermesBoots:
            case ItemID.FlurryBoots:
            case ItemID.SailfishBoots:
                guardian.DashSpeed = guardian.Base.MaxSpeed * 2;
                break;

            case ItemID.SpectreBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2;
                guardian.RocketType = 2;
                break;

            case ItemID.RocketBoots:
                guardian.RocketType = 1;
                break;

            case ItemID.LightningBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2.25f;
                guardian.RocketType = 2;
                guardian.MoveSpeed += 0.08f;
                break;

            case ItemID.FrostsparkBoots:
                guardian.DashSpeed  = guardian.Base.MaxSpeed * 2.25f;
                guardian.RocketType = 3;
                guardian.MoveSpeed += 0.08f;
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.IceSkates:
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.BlueHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpCloud);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.WhiteHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpBlizzard);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.YellowHorseshoeBalloon:
                guardian.AddFlag(GuardianFlags.ExtraJumpSand);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BalloonHorseshoeFart:
                guardian.AddFlag(GuardianFlags.ExtraJumpFart);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.BalloonHorseshoeHoney:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                break;

            case ItemID.ObsidianHorseshoe:
                guardian.AddFlag(GuardianFlags.FallDamageImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.HoneyComb:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.HoneyBalloon:
                guardian.AddFlag(GuardianFlags.BeeCounter);
                guardian.AddFlag(GuardianFlags.JumpHeightBoost);
                break;

            case ItemID.Flipper:
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                break;

            case ItemID.DivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                break;

            case ItemID.JellyfishNecklace:
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                break;

            case ItemID.JellyfishDivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                break;

            case ItemID.ArcticDivingGear:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                guardian.AddFlag(GuardianFlags.SwimmingAbility);
                guardian.AddFlag(GuardianFlags.UnderwaterJellyfishGlow);
                guardian.AddFlag(GuardianFlags.IceSkating);
                break;

            case ItemID.ClimbingClaws:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                break;

            case ItemID.ShoeSpikes:
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                break;

            case ItemID.TigerClimbingGear:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                break;

            case ItemID.MasterNinjaGear:
                guardian.AddFlag(GuardianFlags.ClimbingClaws);
                guardian.AddFlag(GuardianFlags.ClimbingPaws);
                guardian.AddFlag(GuardianFlags.Dash);
                guardian.DodgeRate += 10;
                break;

            case ItemID.Tabi:
                guardian.AddFlag(GuardianFlags.Dash);
                break;

            case ItemID.BlackBelt:
                guardian.DodgeRate += 10;
                break;

            case ItemID.FrogLeg:
                guardian.AddFlag(GuardianFlags.AllowHopping);
                guardian.JumpSpeed           += 2.4f;
                guardian.FallHeightTolerance += 15;
                break;

            case ItemID.LavaCharm:
                guardian.AddFlag(GuardianFlags.LavaTolerance);
                break;

            case ItemID.WaterWalkingBoots:
                guardian.AddFlag(GuardianFlags.WaterWalking);
                break;

            case ItemID.ObsidianWaterWalkingBoots:
                guardian.AddFlag(GuardianFlags.WaterWalking);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.LavaWaders:
                guardian.AddFlag(GuardianFlags.LavaTolerance);
                guardian.AddFlag(GuardianFlags.WaterWalking);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.CobaltShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                break;

            case ItemID.ObsidianShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                break;

            case ItemID.AnkhShield:
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                guardian.AddFlag(GuardianFlags.FireblocksImmunity);
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                guardian.AddBuffImmunity(BuffID.Confused);
                guardian.AddBuffImmunity(BuffID.Cursed);
                guardian.AddBuffImmunity(BuffID.Darkness);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Weak);
                guardian.AddBuffImmunity(BuffID.Burning);
                break;

            case ItemID.StarCloak:
                guardian.AddFlag(GuardianFlags.StarCounter);
                break;

            case ItemID.CrossNecklace:
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                break;

            case ItemID.StarVeil:
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                guardian.AddFlag(GuardianFlags.StarCounter);
                break;

            case ItemID.BeeCloak:
                guardian.AddFlag(GuardianFlags.StarCounter);
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.AvengerEmblem:
                guardian.MeleeDamageMultiplier  += 0.12f;
                guardian.RangedDamageMultiplier += 0.12f;
                guardian.MagicDamageMultiplier  += 0.12f;
                guardian.SummonDamageMultiplier += 0.12f;
                break;

            case ItemID.WarriorEmblem:
                guardian.MeleeDamageMultiplier += 0.15f;
                break;

            case ItemID.RangerEmblem:
                guardian.RangedDamageMultiplier += 0.15f;
                break;

            case ItemID.SorcererEmblem:
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.SummonerEmblem:
                guardian.SummonDamageMultiplier += 0.15f;
                break;

            case ItemID.MoonCharm:
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                break;

            case ItemID.FlowerBoots:
                guardian.AddFlag(GuardianFlags.FlowerBoots);
                break;

            case ItemID.NeptunesShell:
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.MoonShell:
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.SunStone:
                guardian.AddFlag(GuardianFlags.SunBuff);
                break;

            case ItemID.MoonStone:
                guardian.AddFlag(GuardianFlags.MoonBuff);
                break;

            case ItemID.CelestialStone:
                guardian.AddFlag(GuardianFlags.SunBuff);
                guardian.AddFlag(GuardianFlags.MoonBuff);
                break;

            case ItemID.CelestialShell:
                guardian.AddFlag(GuardianFlags.SunBuff);
                guardian.AddFlag(GuardianFlags.MoonBuff);
                guardian.AddFlag(GuardianFlags.WerewolfAcc);
                guardian.AddFlag(GuardianFlags.MerfolkAcc);
                break;

            case ItemID.RifleScope:
                guardian.AddFlag(GuardianFlags.Scope);
                break;

            case ItemID.SniperScope:
                guardian.AddFlag(GuardianFlags.Scope);
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.RangedCriticalRate     += 10;
                break;

            case ItemID.DestroyerEmblem:
                guardian.MeleeDamageMultiplier  += 0.1f;
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.MagicDamageMultiplier  += 0.1f;
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.MeleeCriticalRate      += 8;
                guardian.RangedCriticalRate     += 8;
                guardian.MagicCriticalRate      += 8;
                break;

            case ItemID.FeralClaws:
                guardian.MeleeSpeed += 0.12f;
                break;

            case ItemID.ObsidianRose:
                guardian.AddFlag(GuardianFlags.LavaDamageReduction);
                break;

            case ItemID.MagicQuiver:
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.AddFlag(GuardianFlags.ArrowBuff);
                break;

            case ItemID.MagmaStone:
                guardian.AddFlag(GuardianFlags.MagmaStone);
                break;

            case ItemID.FireGauntlet:
                guardian.MeleeDamageMultiplier += 0.1f;
                guardian.MeleeKnockback        += 0.8f;
                guardian.MeleeSpeed            += 0.1f;
                guardian.AddFlag(GuardianFlags.MagmaStone);
                break;

            case ItemID.MechanicalGlove:
                guardian.MeleeDamageMultiplier += 0.12f;
                guardian.MeleeKnockback        += 0.7f;
                guardian.MeleeSpeed            += 0.12f;
                break;

            case ItemID.PowerGlove:
                guardian.MeleeKnockback += 0.7f;
                guardian.MeleeSpeed     += 0.12f;
                break;

            case ItemID.TitanGlove:
                guardian.MeleeKnockback += 0.7f;
                break;

            case ItemID.FleshKnuckles:
                guardian.AddFlag(GuardianFlags.Tanking);
                //guardian.Defense += 7;
                break;

            case ItemID.FrozenTurtleShell:
                guardian.AddFlag(GuardianFlags.FrozenTurtleShell);
                break;

            case ItemID.PaladinsShield:
                //guardian.Defense += 6;
                guardian.CoverRate += 25;
                guardian.AddFlag(GuardianFlags.KnockbackImmunity);
                break;

            case ItemID.PutridScent:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                guardian.MeleeCriticalRate      += 5;
                guardian.RangedCriticalRate     += 5;
                guardian.MagicCriticalRate      += 5;
                break;

            case ItemID.SharkToothNecklace:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                break;

            case ItemID.HerculesBeetle:
                guardian.SummonDamageMultiplier += 0.15f;
                break;

            case ItemID.NecromanticScroll:
                guardian.SummonDamageMultiplier += 0.10f;
                guardian.MaxMinions++;
                break;

            case ItemID.PapyrusScarab:
                guardian.SummonDamageMultiplier += 0.25f;
                guardian.MaxMinions++;
                break;

            case ItemID.PygmyNecklace:
                guardian.MaxMinions++;
                break;

            case ItemID.PhilosophersStone:
                guardian.AddFlag(GuardianFlags.ReduceHealingPotionCooldown);
                break;

            case ItemID.BandofRegeneration:
                guardian.AddFlag(GuardianFlags.ImprovedHealthRegeneration);
                break;

            case ItemID.CharmofMyths:
                guardian.AddFlag(GuardianFlags.ReduceHealingPotionCooldown);
                guardian.AddFlag(GuardianFlags.ImprovedImmuneTime);
                guardian.AddFlag(GuardianFlags.ImprovedHealthRegeneration);
                //Health regen bonus
                break;

            case ItemID.WormScarf:
                guardian.DefenseRate += 17;
                break;

            case ItemID.HiveBackpack:
                guardian.AddFlag(GuardianFlags.BeeBuff);
                break;

            case ItemID.PanicNecklace:
                guardian.AddFlag(GuardianFlags.PanicNecklace);
                break;

            case ItemID.SweetheartNecklace:
                guardian.AddFlag(GuardianFlags.PanicNecklace);
                guardian.AddFlag(GuardianFlags.BeeCounter);
                break;

            case ItemID.AdhesiveBandage:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                break;

            case ItemID.AnkhCharm:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                guardian.AddBuffImmunity(BuffID.Confused);
                guardian.AddBuffImmunity(BuffID.Cursed);
                guardian.AddBuffImmunity(BuffID.Darkness);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Weak);
                break;

            case ItemID.ArmorPolish:
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                break;

            case ItemID.Vitamins:
                guardian.AddBuffImmunity(BuffID.Weak);
                break;

            case ItemID.ArmorBracing:
                guardian.AddBuffImmunity(BuffID.Weak);
                guardian.AddBuffImmunity(BuffID.BrokenArmor);
                break;

            case ItemID.Bezoar:
                guardian.AddBuffImmunity(BuffID.Poisoned);
                break;

            case ItemID.MedicatedBandage:
                guardian.AddBuffImmunity(BuffID.Bleeding);
                guardian.AddBuffImmunity(BuffID.Poisoned);
                break;

            case ItemID.Blindfold:
                guardian.AddBuffImmunity(BuffID.Darkness);
                break;

            case ItemID.CountercurseMantra:
                guardian.AddBuffImmunity(BuffID.Silenced);
                guardian.AddBuffImmunity(BuffID.Cursed);
                break;

            case ItemID.Megaphone:
                guardian.AddBuffImmunity(BuffID.Silenced);
                break;

            case ItemID.Nazar:
                guardian.AddBuffImmunity(BuffID.Cursed);
                break;

            case ItemID.FastClock:
                guardian.AddBuffImmunity(BuffID.Slow);
                break;

            case ItemID.TrifoldMap:
                guardian.AddBuffImmunity(BuffID.Confused);
                break;

            case ItemID.ThePlan:
                guardian.AddBuffImmunity(BuffID.Slow);
                guardian.AddBuffImmunity(BuffID.Confused);
                break;

            case ItemID.HandWarmer:
                guardian.AddBuffImmunity(BuffID.Chilled);
                guardian.AddBuffImmunity(BuffID.Frozen);
                break;

            //Wings
            case 492:
            case 493:
            case 2494:
                guardian.WingMaxFlightTime = 100;
                break;

            case 748:
                guardian.WingMaxFlightTime = 115;
                break;

            case 749:
            case 761:
            case 1515:
                guardian.WingMaxFlightTime = 130;
                break;

            case 785:
            case 786:
            case 1165:
                guardian.WingMaxFlightTime = 140;
                break;

            case 665:
            case 1583:
            case 1584:
            case 1585:
            case 1586:
            case 3228:
            case 3580:
            case 3582:
            case 3588:
            case 3592:
            case 3883:
                guardian.WingMaxFlightTime = 150;
                break;

            case 821:
            case 822:
            case 823:
            case 1162:
            case 2280:
            case 2770:
            case 3469:
            case 3470:
                guardian.WingMaxFlightTime = 160;
                break;

            case 1866:
            case 1871:
                guardian.WingMaxFlightTime = 170;
                break;

            case 2609:
                guardian.WingMaxFlightTime = 180;
                //Ignore water effect?
                break;

            case 948:
            case 1797:
            case 1830:
            case 3468:
            case 3471:
                guardian.WingMaxFlightTime = 180;
                break;
            }
        }
예제 #6
0
 public override void ItemStatusScript(TerraGuardian g)
 {
     g.AddFlag(GuardianFlags.GoldenShowerStance);
 }
예제 #7
0
 public override void Attributes(TerraGuardian g)
 {
     g.AddFlag(GuardianFlags.CanDualWield);
 }
예제 #8
0
 public override void ItemStatusScript(TerraGuardian g)
 {
     g.AddFlag(GuardianFlags.Tanking);
 }
예제 #9
0
 public override void ItemStatusScript(TerraGuardian g)
 {
     g.AddFlag(GuardianFlags.CanDualWield);
 }
예제 #10
0
        public override void Update(TerraGuardian guardian)
        {
            if (TargetPlayer != null)
            {
                if (TargetPlayer.dead || !TargetPlayer.active)
                {
                    InUse = false;
                    return;
                }
            }
            if (TargetGuardian != null)
            {
                if (!TargetGuardian.Active || TargetGuardian.Downed)
                {
                    InUse = false;
                    return;
                }
            }
            switch (Step)
            {
            case 0:
            {
                if (StepStart)
                {
                    LastPlayerFollower = guardian.OwnerPos > -1;
                }
                Rectangle TargetHitbox;
                Vector2   TargetPosition;
                if (guardian.UsingFurniture)
                {
                    guardian.LeaveFurniture();
                }
                if (TargetPlayer != null)
                {
                    TargetPosition = TargetPlayer.Center;
                    TargetHitbox   = TargetPlayer.getRect();
                }
                else
                {
                    TargetPosition = TargetGuardian.CenterPosition;
                    TargetHitbox   = TargetGuardian.HitBox;
                }
                if (TargetHitbox.Intersects(guardian.HitBox) || Time >= 10 * 60)
                {
                    ChangeStep();
                    guardian.AddFlag(GuardianFlags.IgnoreGfx);
                }
                else if (guardian.Position.X > TargetPosition.X)
                {
                    guardian.MoveLeft  = true;
                    guardian.MoveRight = false;
                }
                else
                {
                    guardian.MoveRight = true;
                    guardian.MoveLeft  = false;
                }
            }
            break;

            case 1:
            {
                if (guardian.OwnerPos > -1 != LastPlayerFollower)
                {
                    InUse = false;
                    return;
                }
                guardian.IsBeingPulledByPlayer = false;
                if (!ByPlayerOrder && Time >= DurationTime)
                {
                    if (TargetPlayer != null)
                    {
                        guardian.Position = TargetPlayer.Bottom;
                    }
                    else
                    {
                        guardian.Position = TargetGuardian.Position;
                    }
                    InUse = false;
                    return;
                }
                guardian.MoveLeft = guardian.MoveRight = guardian.Jump = false;
                guardian.ChangeIdleAction(TerraGuardian.IdleActions.Wait, 300);
                Vector2 MountedPosition = guardian.Base.GetBetweenHandsPositionVector(Reviving ? guardian.Base.ReviveFrame : guardian.Base.PlayerMountedArmAnimation);
                MountedPosition.X = MountedPosition.X - guardian.Base.SpriteWidth * 0.5f;
                Vector2 HauntPosition = Vector2.Zero;
                if (TargetPlayer != null)
                {
                    if (Reviving)
                    {
                        if (guardian.ItemAnimationTime == 0)
                        {
                            guardian.Direction = -TargetPlayer.direction;
                        }
                        HauntPosition = TargetPlayer.Center;
                    }
                    else
                    {
                        if (guardian.ItemAnimationTime == 0)
                        {
                            guardian.Direction = TargetPlayer.direction;
                        }
                        HauntPosition = TargetPlayer.position;
                    }
                    if (guardian.Direction > 0)
                    {
                        MountedPosition.X *= -1;
                    }
                    HauntPosition.X += TargetPlayer.width * 0.5f;
                    HauntPosition.Y += TargetPlayer.height + (guardian.Base.SpriteHeight - MountedPosition.Y - 30) * guardian.Scale;
                    HauntPosition.X += (MountedPosition.X - 6 * guardian.Direction) * guardian.Scale;
                    guardian.AddDrawMomentToPlayer(TargetPlayer);
                    TargetPlayer.AddBuff(Terraria.ModLoader.ModContent.BuffType <Buffs.GhostFoxHaunts.FriendlyHaunt>(), 5);
                    Reviving = TargetPlayer.GetModPlayer <PlayerMod>().KnockedOut;
                }
                else
                {
                    if (Reviving)
                    {
                        if (guardian.ItemAnimationTime == 0)
                        {
                            guardian.Direction = -TargetGuardian.Direction;
                        }
                        HauntPosition = TargetGuardian.CenterPosition;
                    }
                    else
                    {
                        if (guardian.ItemAnimationTime == 0)
                        {
                            guardian.Direction = TargetGuardian.Direction;
                        }
                        HauntPosition = TargetGuardian.Position;
                    }
                    if (guardian.Direction > 0)
                    {
                        MountedPosition.X *= -1;
                    }
                    HauntPosition.X += MountedPosition.X * guardian.Scale - TargetGuardian.Width * 0.2f * guardian.Direction;
                    //HauntPosition.X += (MountedPosition.X - (TargetGuardian.Width * 0.5f - 8) * guardian.Direction) * guardian.Scale; //- 8
                    HauntPosition.Y += MountedPosition.Y * guardian.Scale - TargetGuardian.Height * 0.95f;
                    guardian.AddDrawMomentToTerraGuardian(TargetGuardian);
                    TargetGuardian.AddBuff(Terraria.ModLoader.ModContent.BuffType <Buffs.GhostFoxHaunts.FriendlyHaunt>(), 5, true);
                    Reviving = TargetGuardian.KnockedOut || TargetGuardian.IsUsingBed;
                }
                guardian.Velocity = Vector2.Zero;
                guardian.Position = HauntPosition;
            }
            break;
            }
            LastPlayerFollower = guardian.OwnerPos > -1;
        }
예제 #11
0
        public static void GetArmorSetEffect(TerraGuardian guardian)
        {
            int Head = guardian.Equipments[0].type, Armor = guardian.Equipments[1].type, Leggings = guardian.Equipments[2].type;

            if (Head == 88 && Armor == 410 && Leggings == 411) //Mining Set
            {
                //30% mining speed
            }
            if ((Head == 727 && Armor == 728 && Leggings == 729) || (Head == 733 && Armor == 734 && Leggings == 735) || (Head == 2509 && Armor == 2510 && Leggings == 2511) ||
                (Head == 2512 && Armor == 2513 && Leggings == 2514) || (Head == 730 && Armor == 731 && Leggings == 732) || (Head == 924 && Armor == 925 && Leggings == 926) ||
                (Head == 736 && Armor == 737 && Leggings == 738)) //Wood Sets
            {
                guardian.Defense++;
            }
            if (Head == 894 && Armor == 895 && Leggings == 896) //Cactus Set
            {
                guardian.Defense++;
            }
            if ((Head == 89 && Armor == 80 && Leggings == 76) || (Head == 687 && Armor == 688 && Leggings == 689)) //Tier 1 Set
            {
                guardian.Defense += 2;
            }
            if (Head == 1731 && Armor == 1732 && Leggings == 1733) //Pumpkin Set
            {
                guardian.MeleeDamageMultiplier  += 0.1f;
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.MagicDamageMultiplier  += 0.1f;
                guardian.SummonDamageMultiplier += 0.1f;
            }
            if ((Head == 90 || Head == 954) && Armor == 81 && Leggings == 77) //Iron Set
            {
                guardian.Defense += 2;
            }
            if (Head == 690 && Armor == 691 && Leggings == 692) //Lead Set
            {
                guardian.Defense += 2;
            }
            if ((Head == 91 && Armor == 82 && Leggings == 78) || (Head == 693 && Armor == 694 && Leggings == 695)) // Tier 3 set
            {
                guardian.Defense += 3;
            }
            if (Head == 92 && Armor == 83 && Leggings == 79) //Gold Set
            {
                guardian.Defense += 3;
            }
            if (Head == 696 && Armor == 697 && Leggings == 698) //Platinum Set
            {
                guardian.Defense += 4;
            }
            if (Head == 256 && Armor == 257 && Leggings == 258) //Ninja Set
            {
                guardian.AddFlag(GuardianFlags.NinjaSetEffect);
                guardian.TrailLength = 5;
                guardian.TrailDelay  = 2;
            }
            if (Head == 3374 && Armor == 3375 && Leggings == 3376) //Fossil Set
            {
                guardian.AddFlag(GuardianFlags.FossilSetEffect);
            }
            if (Head == 2361 && Armor == 2362 && Leggings == 2363)
            {
                guardian.SummonDamageMultiplier += 0.1f;
            }
            if (Head == 228 && Armor == 229 && Leggings == 230)
            {
                guardian.ManaCostMult -= 0.16f;
                guardian.AddFlag(GuardianFlags.JungleSetEffect);
            }
            if (Head == 690 && Armor == 691 && Leggings == 692)
            {
                guardian.ManaCostMult -= 0.16f;
                guardian.AddFlag(GuardianFlags.AncientCobaltSetEffect);
            }
            if (Head == 123 && Armor == 124 && Leggings == 125)
            {
                guardian.AddFlag(GuardianFlags.MeteorSetEffect);
            }
            if ((Head == 959 || Head == 151) && Armor == 152 && Leggings == 153)
            {
                guardian.AddFlag(GuardianFlags.NecroSetEffect);
                guardian.TrailLength = 3;
                guardian.TrailDelay  = 3;
            }
            if ((Head == 102 || Head == 956) && (Armor == 101 || Armor == 957) && (Leggings == 100 || Leggings == 958))
            {
                guardian.MoveSpeed += 0.15f;
                guardian.AddFlag(GuardianFlags.ShadowSetEffect);
                guardian.TrailLength = 5;
                guardian.TrailDelay  = 3;
            }
            if (Head == 792 && Armor == 793 && Leggings == 794)
            {
                guardian.AddFlag(GuardianFlags.CrimsonSetEffect);
            }
            if (Head == 231 && Armor == 232 && Leggings == 233)
            {
                guardian.MeleeDamageMultiplier += 0.17f;
                guardian.AddFlag(GuardianFlags.MoltenSetEffect);
            }
            if (Head == 2370 && Armor == 2371 && Leggings == 2372)
            {
                guardian.SummonDamageMultiplier += 0.12f;
            }
            if (Armor == 374 && Leggings == 375) //Cobalt Set
            {
                bool IsSet = true;
                if (Head == 371)
                {
                    guardian.ManaCostMult -= 0.14f;
                }
                else if (Head == 372)
                {
                    guardian.MeleeSpeed += 0.15f;
                }
                else if (Head == 373)
                {
                    guardian.AddFlag(GuardianFlags.CobaltSetAmmoCostReduction);
                }
                else
                {
                    IsSet = false;
                }
                if (IsSet)
                {
                    guardian.AddFlag(GuardianFlags.ColbaltSetEffect);
                }
                guardian.TrailLength = 5;
                guardian.TrailDelay  = 2;
            }
            if ((Head == 1207 || Head == 1206 || Head == 1205) && Armor == 1208 && Leggings == 1209) //Palladium Set
            {
                guardian.AddFlag(GuardianFlags.PalladiumSetEffect);
            }
            if (Armor == 379 && Leggings == 380) //Mythril Set
            {
                if (Head == 376)
                {
                    guardian.ManaCostMult -= 0.17f;
                }
                else if (Head == 377)
                {
                    guardian.MeleeCriticalRate += 5;
                }
                else if (Head == 378)
                {
                    guardian.AddFlag(GuardianFlags.MythrilSetAmmoCostReduction);
                }
            }
            if ((Head == 1212 || Head == 1211 || Head == 1210) && Armor == 1213 && Leggings == 1214) //Orichalcum Set
            {
                guardian.AddFlag(GuardianFlags.OrichalcumSetEffect);
            }
            if (Armor == 403 && Leggings == 404) //Adamantite Set
            {
                bool IsSet = true;
                if (Head == 400)
                {
                    guardian.ManaCostMult -= 0.19f;
                }
                else if (Head == 401)
                {
                    guardian.MeleeSpeed += 0.18f;
                    guardian.MoveSpeed  += 0.18f;
                }
                else if (Head == 402)
                {
                    guardian.AddFlag(GuardianFlags.AdamantiteSetAmmoCostReduction);
                }
                else
                {
                    IsSet = false;
                }
                if (IsSet)
                {
                    guardian.AddFlag(GuardianFlags.AdamantiteSetEffect);
                    guardian.PulsePower = 5;
                }
            }
            if ((Head == 1217 || Head == 1216 || Head == 1215) && Armor == 1218 && Leggings == 1219)
            {
                guardian.AddFlag(GuardianFlags.TitaniumSetEffect);
            }
            if (Head == 684 && Armor == 685 && Leggings == 686) //Frost Set
            {
                guardian.AddFlag(GuardianFlags.FrostSetEffect);
            }
            if (Head == 3776 && Armor == 3777 && Leggings == 3778) //Forbidden Set
            {
                guardian.AddFlag(GuardianFlags.ForbiddenSetEffect);
            }
            if (UsingRobe(Armor))
            {
                if (Head == 2275)
                {
                    guardian.MMP += 60;
                }
                else if (Head == 238)
                {
                    guardian.MagicCriticalRate += 10;
                }
            }
            //Implement apprentice set and ahead.
            if (Head == 3797 && Armor == 3798 && Leggings == 3799) //Apprentice Set
            {
                guardian.AddFlag(GuardianFlags.DD2ApprenticeSet);
                guardian.MaxSentries++;
            }
            if (Head == 3800 && Armor == 3801 && Leggings == 3802) //Squire Set
            {
                guardian.AddFlag(GuardianFlags.DD2SquireSet);
                guardian.MaxSentries++;
            }
            if (Head == 3803 && Armor == 3804 && Leggings == 3805) //Huntress Set
            {
                guardian.AddFlag(GuardianFlags.DD2HuntressSet);
                guardian.MaxSentries++;
            }
            if (Head == 3806 && Armor == 3807 && Leggings == 3808) //Monk Set
            {
                guardian.AddFlag(GuardianFlags.DD2MonkSet);
                guardian.MaxSentries++;
            }
            if (Armor == 551 && Leggings == 552) //Hallowed Set
            {
                bool IsSet = true;
                if (Head == 558)
                {
                    guardian.ManaCostMult -= 0.2f;
                }
                else if (Head == 559)
                {
                    guardian.MeleeSpeed += 0.19f;
                    guardian.MoveSpeed  += 0.19f;
                }
                else if (Head == 553)
                {
                    guardian.AddFlag(GuardianFlags.HallowedAmmoReduction);
                }
                else
                {
                    IsSet = false;
                }
                if (IsSet)
                {
                    guardian.AddFlag(GuardianFlags.HallowedSetEffect);
                    guardian.PulsePower = 5;
                }
            }
            if ((Head >= 1001 && Head <= 1003) && Armor == 1004 && Leggings == 1005) //Chlorophyte Set
            {
                guardian.AddFlag(GuardianFlags.ChlorophyteSetEffect);
            }
            if (Head == 1316 && Armor == 1317 && Leggings == 1318) //Turtle Set
            {
                guardian.AddFlag(GuardianFlags.TurtleSetEffect);
            }
            if (Head == 1159 && Armor == 1160 && Leggings == 1161) //Tiki set
            {
                guardian.MaxMinions++;
            }
            if (Head == 1832 && Armor == 1833 && Leggings == 1834) //Spooky Set
            {
                guardian.SummonDamageMultiplier += 0.25f;
            }
            if ((Head == 1546 || Head == 1548 || Head == 1547) && Armor == 1549 && Leggings == 1550) //Shroomite Set
            {
                guardian.AddFlag(GuardianFlags.ShroomiteSetEffect);
            }
            if (Armor == 1504 && Leggings == 1505) //Spectre Set
            {
                if (Head == 2189)
                {
                    guardian.AddFlag(GuardianFlags.SpectreSplashSetEffect);
                }
                if (Head == 1503)
                {
                    guardian.AddFlag(GuardianFlags.SpectreHealSetEffect);
                }
            }
            if (Head == 2199 && Leggings == 2202) //Beetle Set
            {
                if (Armor == 2200)
                {
                    guardian.AddFlag(GuardianFlags.BeetleOffenseEffect);
                }
                else if (Armor == 2201)
                {
                    guardian.AddFlag(GuardianFlags.BeetleDefenseEffect);
                }
            }
            if (Head == 3874 && Armor == 3875 && Leggings == 3876) //Dark Artist Set
            {
                guardian.AddFlag(GuardianFlags.DD2DarkArtistEffect);
                guardian.MaxSentries++;
            }
            if (Head == 3880 && Armor == 3881 && Leggings == 3882) //Shinobi Infiltrator Set
            {
                guardian.AddFlag(GuardianFlags.DD2ShinobiInfiltratorEffect);
                guardian.MaxSentries++;
            }
            if (Head == 3877 && Armor == 3878 && Leggings == 3879) //Red Riding Set
            {
                guardian.AddFlag(GuardianFlags.DD2RedRidingEffect);
                guardian.MaxSentries++;
            }
            if (Head == 3871 && Armor == 3872 && Leggings == 3873) //Valhalla Knight Set
            {
                guardian.AddFlag(GuardianFlags.DD2ValhallaKnightEffect);
                guardian.MaxSentries++;
            }
            if (Head == 2763 && Armor == 2764 && Leggings == 2765) //Solar Flare Set
            {
                guardian.AddFlag(GuardianFlags.SolarFlareSetEffect);
                guardian.PulsePower = 5;
            }
            if (Head == 2757 && Armor == 2758 && Leggings == 2759) //Vortex Set
            {
                guardian.AddFlag(GuardianFlags.VortexSetEffect);
            }
            if (Head == 2760 && Armor == 2761 && Leggings == 2762) //Nebula Set
            {
                guardian.AddFlag(GuardianFlags.NebulaSetEffect);
            }
            if (Head == 3381 && Armor == 3382 && Leggings == 3383) //Stardust Set
            {
                guardian.AddFlag(GuardianFlags.StardustSetEffect);
            }
        }
예제 #12
0
        public static void GetArmorPieceEffect(TerraGuardian guardian, Item equip)
        {
            switch (equip.type)
            {
            case ItemID.MiningHelmet:
                guardian.AddFlag(GuardianFlags.MiningHelmet);
                break;

            case ItemID.NinjaHood:
                guardian.ShotSpeedMult += 0.15f;
                break;

            case ItemID.NinjaShirt:
                guardian.RangedDamageMultiplier += 0.15f;
                break;

            case ItemID.NinjaPants:
                guardian.RangedCriticalRate += 10;
                break;

            case ItemID.FossilHelm:
                guardian.ShotSpeedMult += 0.2f;
                break;

            case ItemID.FossilShirt:
                guardian.RangedDamageMultiplier += 0.2f;
                break;

            case ItemID.FossilPants:
                guardian.RangedCriticalRate += 15;
                break;

            case ItemID.BeeHeadgear:
                guardian.SummonDamageMultiplier += 0.04f;
                guardian.MaxMinions++;
                break;

            case ItemID.BeeBreastplate:
                guardian.SummonDamageMultiplier += 0.04f;
                guardian.MaxMinions++;
                break;

            case ItemID.BeeGreaves:
                guardian.SummonDamageMultiplier += 0.05f;
                break;

            case ItemID.JungleHat:
            case ItemID.AncientCobaltHelmet:
                guardian.MagicCriticalRate += 4;
                guardian.MMP += 40;
                break;

            case ItemID.JungleShirt:
            case ItemID.JunglePants:
            case ItemID.AncientCobaltBreastplate:
            case ItemID.AncientCobaltLeggings:
                guardian.MagicCriticalRate += 4;
                guardian.MMP += 20;
                break;

            case ItemID.MeteorHelmet:
            case ItemID.MeteorSuit:
            case ItemID.MeteorLeggings:
                guardian.MagicDamageMultiplier += 0.07f;
                break;

            case ItemID.AncientNecroHelmet:
            case ItemID.NecroHelmet:
            case ItemID.NecroBreastplate:
            case ItemID.NecroGreaves:
                guardian.RangedDamageMultiplier += 0.05f;
                break;

            case ItemID.AncientShadowHelmet:
            case ItemID.ShadowHelmet:
            case ItemID.AncientShadowScalemail:
            case ItemID.ShadowScalemail:
            case ItemID.AncientShadowGreaves:
            case ItemID.ShadowGreaves:
                guardian.MeleeSpeed += 0.07f;
                break;

            case ItemID.CrimsonHelmet:
            case ItemID.CrimsonScalemail:
            case ItemID.CrimsonGreaves:
                guardian.MeleeDamageMultiplier += 0.02f;
                break;

            case ItemID.SpiderMask:
            case ItemID.SpiderBreastplate:
            case ItemID.SpiderGreaves:
                guardian.SummonDamageMultiplier += 0.06f;
                guardian.MaxMinions++;
                break;

            case ItemID.CobaltHat:
                guardian.MMP += 40;
                guardian.MagicCriticalRate += 9;
                break;

            case ItemID.CobaltHelmet:
                guardian.MoveSpeed  += 0.07f;
                guardian.MeleeSpeed += 0.12f;
                break;

            case ItemID.CobaltMask:
                guardian.RangedDamageMultiplier += 0.1f;
                guardian.RangedCriticalRate     += 6;
                break;

            case ItemID.CobaltBreastplate:
                guardian.MeleeCriticalRate  += 3;
                guardian.RangedCriticalRate += 3;
                guardian.MagicCriticalRate  += 3;
                break;

            case ItemID.CobaltLeggings:
                guardian.MoveSpeed += 0.10f;
                break;

            case ItemID.PalladiumHeadgear:
                guardian.MagicDamageMultiplier += 0.07f;
                guardian.MMP += 60;
                break;

            case ItemID.PalladiumHelmet:
                guardian.RangedDamageMultiplier += 0.09f;
                guardian.RangedCriticalRate     += 9;
                break;

            case ItemID.PalladiumMask:
                guardian.MeleeDamageMultiplier += 0.08f;
                guardian.MeleeSpeed            += 0.12f;
                break;

            case ItemID.PalladiumBreastplate:
                guardian.MeleeDamageMultiplier  += 0.03f;
                guardian.RangedDamageMultiplier += 0.03f;
                guardian.MagicDamageMultiplier  += 0.03f;
                guardian.SummonDamageMultiplier += 0.03f;
                guardian.MeleeCriticalRate      += 2;
                guardian.RangedCriticalRate     += 2;
                guardian.MagicCriticalRate      += 2;
                break;

            case ItemID.PalladiumLeggings:
                guardian.MeleeDamageMultiplier  += 0.02f;
                guardian.RangedDamageMultiplier += 0.02f;
                guardian.MagicDamageMultiplier  += 0.02f;
                guardian.SummonDamageMultiplier += 0.02f;
                guardian.MeleeCriticalRate      += 1;
                guardian.RangedCriticalRate     += 1;
                guardian.MagicCriticalRate      += 1;
                break;

            case ItemID.MythrilHood:
                guardian.MMP += 60;
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.MythrilHelmet:
                guardian.MeleeCriticalRate     += 5;
                guardian.MeleeDamageMultiplier += 0.1f;
                break;

            case ItemID.MythrilHat:
                guardian.RangedDamageMultiplier += 0.12f;;
                guardian.RangedCriticalRate     += 7;
                break;

            case ItemID.MythrilChainmail:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                break;

            case ItemID.MythrilGreaves:
                guardian.MeleeCriticalRate  += 3;
                guardian.RangedCriticalRate += 3;
                guardian.MagicCriticalRate  += 3;
                break;

            case ItemID.OrichalcumHeadgear:
                guardian.MagicCriticalRate += 18;
                guardian.MMP += 80;
                break;

            case ItemID.OrichalcumHelmet:
                guardian.RangedCriticalRate += 15;
                guardian.RangedSpeed        += 0.08f;
                break;

            case ItemID.OrichalcumMask:
                guardian.MeleeDamageMultiplier += 0.07f;
                guardian.MeleeCriticalRate     += 7;
                break;

            case ItemID.OrichalcumBreastplate:
                guardian.MeleeDamageMultiplier  += 0.06f;
                guardian.RangedDamageMultiplier += 0.06f;
                guardian.MagicDamageMultiplier  += 0.06f;
                guardian.SummonDamageMultiplier += 0.06f;
                break;

            case ItemID.OrichalcumLeggings:
                guardian.MoveSpeed += 0.11f;
                break;

            case ItemID.AdamantiteHeadgear:
                guardian.MMP += 80;
                guardian.MagicDamageMultiplier += 0.11f;
                guardian.MagicCriticalRate     += 11;
                break;

            case ItemID.AdamantiteHelmet:
                guardian.MeleeCriticalRate     += 7;
                guardian.MeleeDamageMultiplier += 0.14f;
                break;

            case ItemID.AdamantiteMask:
                guardian.RangedDamageMultiplier += 0.14f;
                guardian.RangedCriticalRate     += 8;
                break;

            case ItemID.AdamantiteBreastplate:
                guardian.MeleeDamageMultiplier  += 0.06f;
                guardian.RangedDamageMultiplier += 0.06f;
                guardian.MagicDamageMultiplier  += 0.06f;
                guardian.SummonDamageMultiplier += 0.06f;
                break;

            case ItemID.AdamantiteLeggings:
                guardian.MeleeCriticalRate  += 4;
                guardian.RangedCriticalRate += 4;
                guardian.MagicCriticalRate  += 4;
                guardian.MoveSpeed          += 0.05f;
                break;

            case ItemID.TitaniumHeadgear:
                guardian.MagicDamageMultiplier += 0.16f;
                guardian.MagicCriticalRate     += 7;
                guardian.MMP += 100;
                break;

            case ItemID.TitaniumHelmet:
                guardian.RangedDamageMultiplier += 0.16f;
                guardian.RangedCriticalRate     += 7;
                break;

            case ItemID.TitaniumMask:
                guardian.MeleeDamageMultiplier += 0.08f;
                guardian.MeleeSpeed            += 0.08f;
                break;

            case ItemID.TitaniumBreastplate:
                guardian.MeleeDamageMultiplier  += 0.04f;
                guardian.RangedDamageMultiplier += 0.04f;
                guardian.MagicDamageMultiplier  += 0.04f;
                guardian.SummonDamageMultiplier += 0.04f;
                guardian.MeleeCriticalRate      += 3;
                guardian.RangedCriticalRate     += 3;
                guardian.MagicCriticalRate      += 3;
                break;

            case ItemID.TitaniumLeggings:
                guardian.MeleeDamageMultiplier  += 0.03f;
                guardian.RangedDamageMultiplier += 0.03f;
                guardian.MagicDamageMultiplier  += 0.03f;
                guardian.SummonDamageMultiplier += 0.03f;
                guardian.MeleeCriticalRate      += 3;
                guardian.RangedCriticalRate     += 3;
                guardian.MagicCriticalRate      += 3;
                guardian.MoveSpeed += 0.06f;
                break;

            case ItemID.FrostHelmet:
                guardian.MeleeDamageMultiplier  += 0.16f;
                guardian.RangedDamageMultiplier += 0.16f;
                break;

            case ItemID.FrostBreastplate:
                guardian.MeleeCriticalRate  += 11;
                guardian.RangedCriticalRate += 11;
                break;

            case ItemID.FrostLeggings:
                guardian.MoveSpeed  += 0.08f;
                guardian.MeleeSpeed += 0.07f;
                break;

            case 3776:     //Forbidden Mask
                guardian.MagicDamageMultiplier  += 0.15f;
                guardian.SummonDamageMultiplier += 0.15f;
                break;

            case 3777:     //Forbidden Robes
                guardian.MMP += 80;
                break;

            case 3778:     //Forbidden Treads
                guardian.MaxMinions += 2;
                break;

            case ItemID.MagicHat:
                guardian.MagicDamageMultiplier += 0.07f;
                guardian.MagicCriticalRate     += 7;
                break;

            case ItemID.WizardHat:
                guardian.MagicDamageMultiplier += 0.15f;
                break;

            case ItemID.AmethystRobe:
                guardian.MMP          += 20;
                guardian.ManaCostMult -= 0.05f;
                break;

            case ItemID.TopazRobe:
                guardian.MMP          += 40;
                guardian.ManaCostMult -= 0.07f;
                break;

            case ItemID.SapphireRobe:
                guardian.MMP          += 40;
                guardian.ManaCostMult -= 0.09f;
                break;

            case ItemID.EmeraldRobe:
                guardian.MMP          += 60;
                guardian.ManaCostMult -= 0.11f;
                break;

            case ItemID.RubyRobe:
                guardian.MMP          += 60;
                guardian.ManaCostMult -= 0.13f;
                break;

            case ItemID.DiamondRobe:
                guardian.MMP          += 80;
                guardian.ManaCostMult -= 0.15f;
                break;

            case ItemID.GypsyRobe:
                guardian.MagicDamageMultiplier += 0.06f;
                guardian.MagicCriticalRate     += 6;
                guardian.ManaCostMult          -= 0.1f;
                break;

            case ItemID.DivingHelmet:
                guardian.AddFlag(GuardianFlags.ExtendedBreath);
                break;

            case ItemID.Gi:
                guardian.MeleeDamageMultiplier  += 0.15f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                guardian.MeleeSpeed             += 0.1f;
                guardian.MoveSpeed += 0.1f;
                break;

            case ItemID.NightVisionHelmet:
                guardian.AddFlag(GuardianFlags.NightVisionPotion);
                break;

            case ItemID.ApprenticeHat:
                guardian.MaxSentries++;
                guardian.ManaCostMult -= 0.1f;
                break;

            case ItemID.ApprenticeRobe:
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.MagicDamageMultiplier  += 0.1f;
                break;

            case ItemID.ApprenticeTrousers:
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.MoveSpeed += 0.2f;
                break;

            case ItemID.SquireGreatHelm:
                guardian.MaxSentries++;
                guardian.AddFlag(GuardianFlags.SquireHelmetHealthRegen);
                break;

            case ItemID.SquirePlating:
                guardian.SummonDamageMultiplier += 0.15f;
                guardian.MeleeDamageMultiplier  += 0.15f;
                break;

            case ItemID.SquireGreaves:
                guardian.SummonDamageMultiplier += 0.15f;
                guardian.MeleeCriticalRate      += 20;
                guardian.MoveSpeed += 0.2f;
                break;

            case ItemID.HuntressWig:
                guardian.MaxSentries++;
                guardian.RangedCriticalRate += 10;
                break;

            case ItemID.HuntressJerkin:
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.RangedDamageMultiplier += 0.2f;
                break;

            case ItemID.HuntressPants:
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.MoveSpeed += 0.2f;
                break;

            case ItemID.MonkBrows:
                guardian.MaxSentries++;
                guardian.MeleeSpeed += 0.2f;
                break;

            case ItemID.MonkShirt:
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.MeleeDamageMultiplier  += 0.2f;
                break;

            case ItemID.MonkPants:
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.MeleeCriticalRate      += 10;
                guardian.MoveSpeed += 0.2f;
                break;

            case ItemID.HallowedHeadgear:
                guardian.MMP += 100;
                guardian.MagicDamageMultiplier += 0.12f;
                guardian.MagicCriticalRate     += 12;
                break;

            case ItemID.HallowedMask:
                guardian.MeleeDamageMultiplier += 0.1f;
                guardian.MeleeSpeed            += 0.1f;
                break;

            case ItemID.HallowedHelmet:
                guardian.RangedDamageMultiplier += 0.15f;
                guardian.RangedCriticalRate     += 8;
                break;

            case ItemID.HallowedPlateMail:
                guardian.MeleeCriticalRate  += 7;
                guardian.RangedCriticalRate += 7;
                guardian.MagicCriticalRate  += 7;
                break;

            case ItemID.HallowedGreaves:
                guardian.MeleeDamageMultiplier  += 0.07f;
                guardian.RangedDamageMultiplier += 0.07f;
                guardian.MagicDamageMultiplier  += 0.07f;
                guardian.SummonDamageMultiplier += 0.07f;
                guardian.MoveSpeed += 0.08f;
                break;

            case ItemID.ChlorophyteMask:
                guardian.MeleeDamageMultiplier += 0.16f;
                guardian.MeleeCriticalRate     += 6;
                break;

            case ItemID.ChlorophyteHelmet:
                guardian.RangedDamageMultiplier += 0.16f;
                guardian.AddFlag(GuardianFlags.ChlorophyteAmmoCostReduction);
                break;

            case ItemID.ChlorophyteHeadgear:
                guardian.MMP                   += 80;
                guardian.ManaCostMult          -= 0.17f;
                guardian.MagicDamageMultiplier += 0.16f;
                break;

            case ItemID.ChlorophytePlateMail:
                guardian.MeleeDamageMultiplier  += 0.05f;
                guardian.RangedDamageMultiplier += 0.05f;
                guardian.MagicDamageMultiplier  += 0.05f;
                guardian.SummonDamageMultiplier += 0.05f;
                guardian.MeleeCriticalRate      += 7;
                guardian.RangedCriticalRate     += 7;
                guardian.MagicCriticalRate      += 7;
                break;

            case ItemID.ChlorophyteGreaves:
                guardian.MeleeCriticalRate  += 8;
                guardian.RangedCriticalRate += 8;
                guardian.MagicCriticalRate  += 8;
                guardian.MoveSpeed          += 0.05f;
                break;

            case ItemID.TurtleHelmet:
                guardian.MeleeDamageMultiplier += 0.06f;
                guardian.Aggro += 250;
                break;

            case ItemID.TurtleScaleMail:
                guardian.MeleeDamageMultiplier += 0.08f;
                guardian.MeleeCriticalRate     += 8;
                guardian.Aggro += 250;
                break;

            case ItemID.TurtleLeggings:
                guardian.MeleeCriticalRate += 4;
                guardian.Aggro             += 250;
                break;

            case ItemID.TikiMask:
            case ItemID.TikiShirt:
            case ItemID.TikiPants:
                guardian.MaxMinions++;
                guardian.SummonDamageMultiplier += 0.1f;
                break;

            case ItemID.SpookyHelmet:
            case ItemID.SpookyBreastplate:
            case ItemID.SpookyLeggings:
                guardian.SummonDamageMultiplier += 0.11f;
                guardian.MaxMinions++;
                break;

            case ItemID.ShroomiteHeadgear:
                guardian.AddFlag(GuardianFlags.ShroomiteArrow);
                guardian.RangedCriticalRate += 5;
                break;

            case ItemID.ShroomiteHelmet:
                guardian.AddFlag(GuardianFlags.ShroomiteRocket);
                guardian.RangedCriticalRate += 5;
                break;

            case ItemID.ShroomiteMask:
                guardian.AddFlag(GuardianFlags.ShroomiteBullet);
                guardian.RangedCriticalRate += 5;
                break;

            case ItemID.ShroomiteBreastplate:
                guardian.RangedDamageMultiplier += 0.13f;
                guardian.AddFlag(GuardianFlags.ShroomiteAmmoReduction);
                break;

            case ItemID.ShroomiteLeggings:
                guardian.RangedCriticalRate += 7;
                guardian.MoveSpeed          += 0.12f;
                break;

            case ItemID.SpectreMask:
                guardian.MMP                   += 60;
                guardian.ManaCostMult          -= 0.13f;
                guardian.MagicDamageMultiplier += 0.05f;
                guardian.MagicCriticalRate     += 5;
                break;

            case ItemID.SpectreHood:
                guardian.MagicDamageMultiplier -= 0.4f;
                guardian.MMP          += 80;
                guardian.ManaCostMult -= 0.17f;
                break;

            case ItemID.SpectreRobe:
                guardian.MagicDamageMultiplier += 0.07f;
                guardian.MagicCriticalRate     += 7;
                break;

            case ItemID.SpectrePants:
                guardian.MagicDamageMultiplier += 0.08f;
                guardian.MoveSpeed             += 0.08f;
                break;

            case ItemID.BeetleHelmet:
                guardian.MeleeDamageMultiplier += 0.06f;
                guardian.Aggro += 250;
                break;

            case ItemID.BeetleScaleMail:
                guardian.MeleeDamageMultiplier += 0.08f;
                guardian.MeleeCriticalRate     += 8;
                guardian.MoveSpeed             += 0.06f;
                guardian.MeleeSpeed            += 0.06f;
                break;

            case ItemID.BeetleShell:
                guardian.MeleeDamageMultiplier += 0.05f;
                guardian.MeleeCriticalRate     += 5;
                guardian.Aggro += 500;
                break;

            case ItemID.BeetleLeggings:
                guardian.MoveSpeed  += 0.06f;
                guardian.MeleeSpeed += 0.06f;
                guardian.Aggro      += 250;
                break;

            case 3874:     //Dark Artist Hat
                guardian.MaxSentries++;
                guardian.MagicDamageMultiplier  += 0.1f;
                guardian.SummonDamageMultiplier += 0.1f;
                break;

            case 3875:     //Dark Artist Robe
                guardian.SummonDamageMultiplier += 0.3f;
                guardian.MagicDamageMultiplier  += 0.15f;
                break;

            case 3876:     //Dark Artist Leggings
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.MagicCriticalRate      += 25;
                break;

            case 3880:     //Shinobi Infiltrator Helmet
                guardian.MaxSentries++;
                guardian.MeleeDamageMultiplier  += 0.2f;
                guardian.SummonDamageMultiplier += 0.2f;
                break;

            case 3881:     //Shinobi Infiltrator Torso
                guardian.MeleeSpeed             += 0.2f;
                guardian.SummonDamageMultiplier += 0.2f;
                break;

            case 3882:     //Shinobi Infiltrator Pants
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.MoveSpeed         += 0.2f;
                guardian.MeleeCriticalRate += 20;
                break;

            case 3877:     //Red Riding Hood
                guardian.MaxSentries++;
                guardian.SummonDamageMultiplier += 0.1f;
                guardian.RangedCriticalRate     += 10;
                break;

            case 3878:     //Red Riding Dress
                guardian.SummonDamageMultiplier += 0.25f;
                guardian.RangedDamageMultiplier += 0.25f;
                break;

            case 3879:     //Red Riding Legs
                guardian.SummonDamageMultiplier += 0.25f;
                guardian.MoveSpeed += 0.2f;
                break;

            case 3871:     //Valhalla Knight Helm
                guardian.MaxSentries++;
                guardian.SummonDamageMultiplier += 0.1f;
                break;

            case 3872:                                                                 //Valhalla Knight Breastplate
                guardian.SummonDamageMultiplier += 0.3f;
                guardian.AddFlag(GuardianFlags.DD2ValhallaKnightBreastplateLifeRegen); //No idea of where is the life regen code
                break;

            case 3873:     //Valhalla Knight Greaves
                guardian.SummonDamageMultiplier += 0.2f;
                guardian.MeleeCriticalRate      += 20;
                guardian.RangedCriticalRate     += 20;
                guardian.MagicCriticalRate      += 20;
                guardian.MoveSpeed += 0.3f;
                break;

            case ItemID.SolarFlareHelmet:
                guardian.MeleeCriticalRate += 17;
                guardian.Aggro             += 300;
                break;

            case ItemID.SolarFlareBreastplate:
                guardian.MeleeDamageMultiplier += 0.22f;
                guardian.Aggro += 300;
                break;

            case ItemID.SolarFlareLeggings:
                guardian.MoveSpeed  += 0.15f;
                guardian.MeleeSpeed += 0.15f;
                guardian.Aggro      += 300;
                break;

            case ItemID.VortexHelmet:
                guardian.RangedDamageMultiplier += 0.16f;
                guardian.RangedCriticalRate     += 7;
                break;

            case ItemID.VortexBreastplate:
                guardian.RangedDamageMultiplier += 0.12f;
                guardian.RangedCriticalRate     += 12;
                guardian.AddFlag(GuardianFlags.VortexAmmoUseReduction);
                break;

            case ItemID.VortexLeggings:
                guardian.RangedDamageMultiplier += 0.08f;
                guardian.RangedCriticalRate     += 8;
                guardian.MoveSpeed += 0.1f;
                break;

            case ItemID.NebulaHelmet:
                guardian.MMP                   += 60;
                guardian.ManaCostMult          -= 0.15f;
                guardian.MagicDamageMultiplier += 0.07f;
                guardian.MagicCriticalRate     += 7;
                break;

            case ItemID.NebulaBreastplate:
                guardian.MagicDamageMultiplier += 0.09f;
                guardian.MagicCriticalRate     += 9;
                break;

            case ItemID.NebulaLeggings:
                guardian.MagicDamageMultiplier += 0.1f;
                guardian.MoveSpeed             += 0.1f;
                break;

            case ItemID.StardustHelmet:
                guardian.MaxMinions++;
                guardian.SummonDamageMultiplier += 0.22f;
                break;

            case ItemID.StardustBreastplate:
                guardian.MaxMinions             += 2;
                guardian.SummonDamageMultiplier += 0.22f;
                break;

            case ItemID.StardustLeggings:
                guardian.MaxMinions             += 2;
                guardian.SummonDamageMultiplier += 0.22f;
                break;
            }
        }