예제 #1
0
    // Opens the windows menu for the player to choose a folder with songs. Attach this method to a button of sorts.
    public void OpenFolderPanel()
    {
#if UNITY_EDITOR
        StartCoroutine(SongChoiceMenuEditor.DesignateMusicFolder(null));
#endif
    }
예제 #2
0
 private void HandleButtonPress()
 {
     StartCoroutine(SongChoiceMenuEditor.DesignateMusicFolder(onConvertedClip));
 }