private void Start() { string adID = "ca-app-pub-7244224353357409/2886059541"; //User actual id //string adID = "ca-app-pub-3940256099942544/1033173712"; //Test interstitial test id - Need to change in production #if UNITY_ANDROID string adUnitId = adID; #elif UNITY_IOS string adUnitId = adID; #else string adUnitId = adID; #endif // Initialize an InterstitialAd. interstitial = new InterstitialAd(adUnitId); RequestInterstitialAds(); if (FindObjectOfType <SinglePlayerController>() != null) { singlePlayer = FindObjectOfType <SinglePlayerController>(); } if (FindObjectOfType <TournamentController>() != null) { tournamentController = FindObjectOfType <TournamentController>(); } rewardedAd = RewardBasedVideoAd.Instance; RequestRewardedAd(); rewardedAd.OnAdLoaded += HandleRewardBasedVideoLoaded; rewardedAd.OnAdFailedToLoad += HandleRewardBasedVideoFailedToLoad; rewardedAd.OnAdRewarded += HandleRewardBasedVideoRewarded; rewardedAd.OnAdClosed += HandleRewardBasedVideoClosed; userDataController = new UserDataController(); userDataController.LoadGameData(); rewardedPanel = false; adMessageType = ""; rewardTwice = 0; }
// Use this for initialization void Start() { GameObject playerControllerObject = GameObject.FindWithTag ("Player"); if (playerControllerObject != null) { playercontroller = playerControllerObject.GetComponent <SinglePlayerController> (); } if (playercontroller == null) { Debug.Log ("Cannot find 'PlayerController' script"); } GameObject gameControllerObject = GameObject.FindWithTag ("GameController"); if (gameControllerObject != null) { gamecontroller = gameControllerObject.GetComponent <SinglePlayerGameController> (); } if (gamecontroller == null) { Debug.Log ("Cannot find 'GameController' script"); } }
void Start() { ballGameObject = GameObject.Find("basketball"); basketballSprite = ballGameObject.GetComponent <SpriteRenderer>(); gameSceneObject = GameObject.Find("GameSceneObject"); basketA = GameObject.Find("Basket_Team1"); basketB = GameObject.Find("Basket_Team2"); attached = false; isThrow = false; attachedIllusion = false; playAudio = GetComponent <AudioSource>(); screenWidth = Screen.width; singlePlayerController = gameSceneObject.GetComponent <SinglePlayerController>(); waitToThrowA = false; waitToThrowB = false; routineCallA = false; routineCallA = false; if (singlePlayerController.teamAMode.Equals("human")) { modeCounter++; } if (singlePlayerController.teamBMode.Equals("human")) { modeCounter++; } if (OptionMenuScript.difficultyLevel.Equals("EASY")) { botTimer = 1.1f; } else { botTimer = 0.85f; } lastContactXpos = 0f; upperBound = false; lowerBound = false; }
// Use this for initialization void Start() { enemyship = null; GameObject playerControllerObject = GameObject.FindWithTag ("Player"); if (playerControllerObject != null) { playercontroller = playerControllerObject.GetComponent <SinglePlayerController> (); } if (playercontroller == null) { Debug.Log ("Cannot find 'PlayerController' script"); } gameoverflag = false; restartflag = false; StartCoroutine(SpawnWaves ()); score = 0; scoretext.text = "Score : " + score; gameovertext.text = ""; restartext.text = ""; enemytext.text = ""; wavecounter = 0; }
private void TryGetController() { if (!isGetController) { m_SinglePlayerController = GetComponent<SinglePlayerController>(); m_OtherPlayerController = GetComponent<OtherPlayerController>(); } if (m_SinglePlayerController != null || m_OtherPlayerController != null) { isGetController = true; } }