Beispiel #1
0
    private void Start()
    {
        string adID = "ca-app-pub-7244224353357409/2886059541";   //User actual id

        //string adID = "ca-app-pub-3940256099942544/1033173712";     //Test interstitial test id - Need to change in production

#if UNITY_ANDROID
        string adUnitId = adID;
#elif UNITY_IOS
        string adUnitId = adID;
#else
        string adUnitId = adID;
#endif

        // Initialize an InterstitialAd.
        interstitial = new InterstitialAd(adUnitId);
        RequestInterstitialAds();
        if (FindObjectOfType <SinglePlayerController>() != null)
        {
            singlePlayer = FindObjectOfType <SinglePlayerController>();
        }

        if (FindObjectOfType <TournamentController>() != null)
        {
            tournamentController = FindObjectOfType <TournamentController>();
        }


        rewardedAd = RewardBasedVideoAd.Instance;

        RequestRewardedAd();


        rewardedAd.OnAdLoaded += HandleRewardBasedVideoLoaded;

        rewardedAd.OnAdFailedToLoad += HandleRewardBasedVideoFailedToLoad;

        rewardedAd.OnAdRewarded += HandleRewardBasedVideoRewarded;

        rewardedAd.OnAdClosed += HandleRewardBasedVideoClosed;

        userDataController = new UserDataController();
        userDataController.LoadGameData();
        rewardedPanel = false;
        adMessageType = "";
        rewardTwice   = 0;
    }
    // Use this for initialization
    void Start()
    {
        GameObject playerControllerObject = GameObject.FindWithTag ("Player");

        if (playerControllerObject != null) {
            playercontroller = playerControllerObject.GetComponent <SinglePlayerController> ();
        }

        if (playercontroller == null) {
            Debug.Log ("Cannot find 'PlayerController' script");
        }

        GameObject gameControllerObject = GameObject.FindWithTag ("GameController");
        if (gameControllerObject != null) {
            gamecontroller = gameControllerObject.GetComponent <SinglePlayerGameController> ();
        }
        if (gamecontroller == null) {
            Debug.Log ("Cannot find 'GameController' script");
        }
    }
    void Start()
    {
        ballGameObject         = GameObject.Find("basketball");
        basketballSprite       = ballGameObject.GetComponent <SpriteRenderer>();
        gameSceneObject        = GameObject.Find("GameSceneObject");
        basketA                = GameObject.Find("Basket_Team1");
        basketB                = GameObject.Find("Basket_Team2");
        attached               = false;
        isThrow                = false;
        attachedIllusion       = false;
        playAudio              = GetComponent <AudioSource>();
        screenWidth            = Screen.width;
        singlePlayerController = gameSceneObject.GetComponent <SinglePlayerController>();
        waitToThrowA           = false;
        waitToThrowB           = false;
        routineCallA           = false;
        routineCallA           = false;
        if (singlePlayerController.teamAMode.Equals("human"))
        {
            modeCounter++;
        }
        if (singlePlayerController.teamBMode.Equals("human"))
        {
            modeCounter++;
        }
        if (OptionMenuScript.difficultyLevel.Equals("EASY"))
        {
            botTimer = 1.1f;
        }
        else
        {
            botTimer = 0.85f;
        }
        lastContactXpos = 0f;

        upperBound = false;
        lowerBound = false;
    }
    // Use this for initialization
    void Start()
    {
        enemyship = null;
        GameObject playerControllerObject = GameObject.FindWithTag ("Player");
        if (playerControllerObject != null) {
            playercontroller = playerControllerObject.GetComponent <SinglePlayerController> ();
        }

        if (playercontroller == null) {
            Debug.Log ("Cannot find 'PlayerController' script");
        }

        gameoverflag = false;
        restartflag = false;
        StartCoroutine(SpawnWaves ());
        score = 0;
        scoretext.text = "Score : " + score;
        gameovertext.text = "";
        restartext.text = "";
        enemytext.text = "";
        wavecounter = 0;
    }
    private void TryGetController()
    {
        if (!isGetController)
        {
            m_SinglePlayerController = GetComponent<SinglePlayerController>();
            m_OtherPlayerController = GetComponent<OtherPlayerController>();
        }

        if (m_SinglePlayerController != null || m_OtherPlayerController != null)
        {
            isGetController = true;
        }
    }