This project has stopped, some feature integrated to https://github.com/10people/UnityAgileFramework (temporary private now)
shared modules/shaders of Unity(NGUI 3.6.0, iTween contained)
=======================
###Version 1.0.3
Modules:
1.Small map controller and effect in RPG module.
2.Fulfil RPG player controller(self controller, other controller, base culture controller) and manager
3.Banner effect for displaying info.
4.Cycle tween for breath effect.
5.Add delegate util.
6.Add swap value, animation hierarchy and frame time calc in Utils class.
=======================
###Version 1.0.2
Modules:
1.Add Bezier curve utility, may useful in curve move in 3D scene.
2.Add personal player controller, may useful in player controller in RPG game.
=======================
###Version 1.0.1
Shaders:
1.Rendering depth testing shader.
2.Golden line effect shader.
3.Wave shader.
4.Disappear shaer.
5.Vague screen effect shader.
=======================
Version 1.0.0
Modules:
1.Child/Parent tranform search.
2.Chinese/English mixed characters length calculation.
3.Generic singleton.
4.Pool list Manager.
5.Long press controller.
6.Toogles controller.
7.Inverse dictionary.
8.Float buttons controller.
9.Add several functions to improve UIScrollView in NGUI.
10.Fold line module.
11.Clock time module.
12.Time calculation module.
13.Basic math module.