public void _OnClick(Vector2 mousePosition) { if (!CanMove()) { return; } //float distance = Vector2.Distance(transform.position, mousePosition); //LayerMask mask = LayerMask.GetMask("Default"); //RaycastHit2D hit = Physics2D.Raycast(transform.position, mousePosition - (Vector2)transform.position, distance, mask); nav.SetDestination(mousePosition, Sidebar.GetRunning()); if (nav.GetPathLength() == 0) { Toast.ToastWrapper("Tile out of range"); } }