private IEnumerator LoadSongScene() { ScoreHandling.ResetScoreHandling(); yield return(SceneHandling.LoadScene("OpenSaber", LoadSceneMode.Additive)); yield return(SceneHandling.UnloadScene("ScoreSummary")); }
private IEnumerator LoadSongScene() { scoreHandling.ResetScoreHandling(); yield return(sceneHandling.LoadScene(SceneConstants.GAME, LoadSceneMode.Additive)); yield return(sceneHandling.UnloadScene(SceneConstants.SCORE_SUMMARY)); }