示例#1
0
    private IEnumerator LoadSongScene()
    {
        ScoreHandling.ResetScoreHandling();
        yield return(SceneHandling.LoadScene("OpenSaber", LoadSceneMode.Additive));

        yield return(SceneHandling.UnloadScene("ScoreSummary"));
    }
示例#2
0
    private IEnumerator LoadSongScene()
    {
        scoreHandling.ResetScoreHandling();
        yield return(sceneHandling.LoadScene(SceneConstants.GAME, LoadSceneMode.Additive));

        yield return(sceneHandling.UnloadScene(SceneConstants.SCORE_SUMMARY));
    }