예제 #1
0
        public void StartGame()
        {
            gamePlayScreen = new GamePlayScreen(this);
            currentScreen = Screen.GamePlayScreen;

            startScreen = null;
        }
예제 #2
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
            startScreen = new StartScreen(this);
            currentScreen = Screen.StartScreen;

            base.LoadContent();
        }