void ShakeScoreDisplay(ScoreDisplay display, int scoreDiff)
 {
     display.Shake(ScoreShakeDuration, ScoreShakeStrength * (scoreDiff / 100f), (int) (ScoreShakeVibrato * (scoreDiff / 100f)), ScoreShakeRandomness * (scoreDiff / 100f));
 }
 void ShakeScoreDisplay(ScoreDisplay display, int scoreDiff)
 {
     display.Shake(ScoreShakeDuration, ScoreShakeStrength * (scoreDiff / 100f), (int)(ScoreShakeVibrato * (scoreDiff / 100f)), ScoreShakeRandomness * (scoreDiff / 100f));
 }