void ShakeScoreDisplay(ScoreDisplay display, int scoreDiff) { display.Shake(ScoreShakeDuration, ScoreShakeStrength * (scoreDiff / 100f), (int) (ScoreShakeVibrato * (scoreDiff / 100f)), ScoreShakeRandomness * (scoreDiff / 100f)); }
void ShakeScoreDisplay(ScoreDisplay display, int scoreDiff) { display.Shake(ScoreShakeDuration, ScoreShakeStrength * (scoreDiff / 100f), (int)(ScoreShakeVibrato * (scoreDiff / 100f)), ScoreShakeRandomness * (scoreDiff / 100f)); }