public void OnSinglePlayerButtonClicked() { GameManager.Settings.PlayerCount.Value = 2; GameManager.Settings.GameMode.Value = GameMode.SinglePlayer; SceneTransitionManager.FadeOutThenFadeIn(_singlePlayerScene, SoundManager.StartClip); }
public void OnBackButtonClicked() { SceneTransitionManager.FadeOutThenFadeIn(_titleScreenScene, SoundManager.BackClip); }
public void OnPlayButtonClicked() { SceneTransitionManager.FadeOutThenFadeIn(_gameScene, SoundManager.StartClip); }
private void PlayerControllerOnGameOver(GameOverInfo gameOverInfo) { SceneTransitionManager.FadeOutThenFadeIn(_endGameScreenScene, SoundManager.GameOverClip); }