public Scene() { name = "MEINE Szene"; objects = 2; info = new SceneInfo(); info.sceneName = name; info.numberOfObjectsInScene = objects; info.hh = new string[2]; info.hh[0] = "111"; info.hh[1] = "222"; list = info.GetList(); list.Add("LISTE"); list.Add("LISTE"); list.Add("LISTE"); list.Add("LISTE"); }