예제 #1
0
    private void Start()
    {
        clickNo     = 0;
        clickDelay  = 0.5f;
        currSubject = SUBJECTS.MATH;
        totalScore  = 0;
        countdownDisplay.transform.parent.gameObject.SetActive(false);
        buttonAnimator    = mainButton.GetComponent <Animator>();
        countDownAnimator = countdownDisplay.transform.parent.GetComponent <Animator>();
        audioPlayer       = GetComponent <AudioSource>();
        SFXPlayer         = Camera.main.gameObject.GetComponent <AudioSource>();

        pathFile = Application.dataPath + "/" + "scoreplayed.txt";
        if (!File.Exists(pathFile))
        {
            StreamWriter writer = new StreamWriter(pathFile, true);
            writer.WriteLine("High Score:0\nTimes Played:0");
            writer.Close();
        }

        //set portrait res
        #if UNITY_STANDALONE
        //Screen.SetResolution(720, 1280, false);
        Screen.SetResolution(1080, 1920, true);
        #endif
    }
예제 #2
0
        public SubjectClass(SUBJECTS subject)
        {
            if (subject == null)
            {
                return;
            }

            id   = subject.SUBJECT_ID;
            name = subject.SUBJECT_NAME;
        }
예제 #3
0
        public SubjectClass(int?subjectId)
        {
            if (subjectId == null)
            {
                return;
            }
            Entities e       = new Entities();
            SUBJECTS subject = e.SUBJECTS.FirstOrDefault(s => s.SUBJECT_ID == subjectId);

            id   = subject.SUBJECT_ID;
            name = subject.SUBJECT_NAME;
        }