void SetPositionOfCOM(Vector v)
        {
            Vector     localCOM = RigidBody.GetCenterOfMass();
            Quaternion rot      = RigidBody.GetOrientation();
            Vector     offset   = localCOM.Rotate(ref rot);

            RigidBody.SetPosition(v - offset);
        }
예제 #2
0
 void SetPositionOfCOM(Vector v)
 {
     RigidBody.SetPosition(v - RigidBody.GetCenterOfMass().Rotate(RigidBody.GetOrientation()));
 }