예제 #1
0
        private static void HandleLoadFurnishingItem(GameSession session, PacketReader packet)
        {
            int  itemId  = packet.ReadInt();
            long itemUid = packet.ReadLong();

            session.FieldManager.BroadcastPacket(ResponseCubePacket.LoadFurnishingItem(session.FieldPlayer, itemId));
        }