public void DeactivateSuperpower() { print("Deactivating superpower"); if (hasShieldActivated) { shieldBar.resourceValue = shieldBar.GetMinValue(); } hasShieldActivated = false; hasJetpackActivated = false; hasSuperjumpActivated = false; buttonControllers.DeactivateSuperpowerButton(); superpower = 0; jetpackAudioSource.mute = true; }