public static void AddResource() { if (form.openTexture.ShowDialog() == DialogResult.OK) { var toOpen = form.openTexture.FileNames; foreach (var file in toOpen) { var key = System.IO.Path.GetFileNameWithoutExtension(file); var res = new Resource(); res.Smooth = true; res.Name = key; res.ChangeBaseImage(new Image(file)); res.AdaptFrameSize(); DynamicObject.AddResource(res); selection = res; } form.UpdateInterface(); } }