/// <summary> /// Prepends the specified translation to the transformation matrix of this Graphics object. /// </summary> /// <param name="dx">x component of the translation.</param> /// <param name="dy">y component of the translation.</param> internal void TranslateTransform( float dx, float dy ) { RenderingObject.TranslateTransform(dx, dy); }
public void TranslateTransform(float dx, float dy) { RenderingObject.TranslateTransform(dx, dy); }