/// <summary>
 /// Prepends the specified translation to the transformation matrix of this Graphics object.
 /// </summary>
 /// <param name="dx">x component of the translation.</param>
 /// <param name="dy">y component of the translation.</param>
 internal void TranslateTransform(
     float dx,
     float dy
     )
 {
     RenderingObject.TranslateTransform(dx, dy);
 }
 public void TranslateTransform(float dx, float dy)
 {
     RenderingObject.TranslateTransform(dx, dy);
 }