예제 #1
0
 void RenderLavaGround(Point a, Point b)
 {
     Rasterizer.DrawLine(a, b, (x, y) => {
         if (Rasterizer.Bitmap[x, y].TileType == AbyssTemplate.Lava)
         {
             return new DungeonTile {
                 TileType = AbyssTemplate.Lava,
                 Object   = Floor
             }
         }
         ;
         return(Rasterizer.Bitmap[x, y]);
     }, 1);
 }