예제 #1
0
        public void Dispose()
        {
            GC.SuppressFinalize(this);

            if (frontBuffer != null)
            {
                frontBuffer.Dispose();
                frontBuffer = null;
            }
            if (FrameBuffer != null)
            {
                FrameBuffer.Dispose();
                FrameBuffer = null;
            }
            if (Rasterizer != null)
            {
                Rasterizer.Dispose();
                Rasterizer = null;
            }
            if (ShaderData != null)
            {
                ShaderData.Dispose();
                ShaderData = null;
            }
            if (ShaderMgr != null)
            {
                ShaderMgr.Dispose();
                ShaderMgr = null;
            }

            Shader         = null;
            UsingSubShader = null;
            UsingPass      = null;
        }
예제 #2
0
 public void Dispose()
 {
     Rasterizer.Dispose();
 }