private void EnterGameStartupXP()
 {
     MenuSystem.instance.ExitMenuInputMode();
     if (human != null)
     {
         human.disableInput = true;
         human.GetComponent <HumanMotion2>().enabled = false;
         ragdoll.AllowHandBallRotation(allow: false);
         cameraController.enabled            = false;
         cameraController.transform.position = new Vector3(-0.5f, 4f, 0f);
     }
 }