private void EnterGameStartupXP() { MenuSystem.instance.ExitMenuInputMode(); if (human != null) { human.disableInput = true; human.GetComponent <HumanMotion2>().enabled = false; ragdoll.AllowHandBallRotation(allow: false); cameraController.enabled = false; cameraController.transform.position = new Vector3(-0.5f, 4f, 0f); } }