public void Setup() { questSet [0] = new Quest(); questSet [1] = new ItemQuest(itemquest); questSet [2] = psychoKilling = new PsychopathKillingQuest (); questSet [3] = new ItemDeliveryQuest (); questSet [4] = new SlaughterQuest (); finalQuest = new PsychopathegeneQuest (itemquest); mapSet = false; finalQuestStarted = false; }
public void Setup() { questSet [0] = new Quest(); questSet [1] = new ItemQuest(itemquest); questSet [2] = psychoKilling = new PsychopathKillingQuest(); questSet [3] = new ItemDeliveryQuest(); questSet [4] = new SlaughterQuest(); finalQuest = new PsychopathegeneQuest(itemquest); mapSet = false; finalQuestStarted = false; }