public void Setup()
	{
		questSet [0] = new Quest();
        questSet [1] = new ItemQuest(itemquest);
		questSet [2] = psychoKilling = new PsychopathKillingQuest ();
		questSet [3] = new ItemDeliveryQuest ();
		questSet [4] = new SlaughterQuest ();
		finalQuest = new PsychopathegeneQuest (itemquest);
		mapSet = false;
		finalQuestStarted = false;
	}
 public void Setup()
 {
     questSet [0]      = new Quest();
     questSet [1]      = new ItemQuest(itemquest);
     questSet [2]      = psychoKilling = new PsychopathKillingQuest();
     questSet [3]      = new ItemDeliveryQuest();
     questSet [4]      = new SlaughterQuest();
     finalQuest        = new PsychopathegeneQuest(itemquest);
     mapSet            = false;
     finalQuestStarted = false;
 }