예제 #1
0
 // Use this for initialization
 void Start()
 {
     anim          = GetComponent <Animator>();
     myRigidBody   = GetComponent <Rigidbody2D>();
     life          = (PookieLifeScript)lifeG.GetComponent <PookieLifeScript>();
     playerAlive   = true;
     playerDamaged = false;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     anim          = GetComponent <Animator>();
     myRigidBody   = GetComponent <Rigidbody2D>();
     life          = (PookieLifeScript)lifeG.GetComponent <PookieLifeScript>();
     playerAlive   = true;
     playerDamaged = false;
     leftFirePos   = transform.Find("LeftFirePos");
     rightFirePos  = transform.Find("RightFirePos");
     facingRight   = false;
     cashCount     = GameObject.Find("Cash").GetComponent <Text>();
     SetText();
 }