void Awake() { gm = GameObject.Find("GameManager").GetComponent <GameManager> (); InvaderManager = GameObject.Find("InvaderManager"); IM = (Invader_Manager)InvaderManager.GetComponent(typeof(Invader_Manager)); PlayerManager = GameObject.Find("PlayerManager"); PM = (Player_Manager)PlayerManager.GetComponent(typeof(Player_Manager)); Dreamlo = GameObject.Find("dreamlo"); DL = (dreamloLeaderBoard)Dreamlo.GetComponent(typeof(dreamloLeaderBoard)); mMusic = mainMusic.GetComponent <AudioSource> (); bestScore = PlayerPrefs.GetInt("bestScore"); endButtons.SetActive(false); endLevel.SetActive(false); AddScore.SetActive(false); PM.CreatePlayer(); invaderMaxSpeed = 21f; levelSounds = GetComponent <AudioSource> (); }