/// <summary> /// Обработчик события изменения цвета /// </summary> /// <param name="_color"></param> private void OnChangeColor(Color _color) { if (isActive) { if (materials[0].color != _color) { SoundPlayer.Instance.PlayArfa(0.8f); for (int i = 0; i < materials.Count; i++) { materials[i].color = _color; } EventManager.CheckNewColor(transform.position, _color); PlayerPrefsHelper.SetColor(objectInfo.Key, _color); } } }