예제 #1
0
        public static void MakeEvil_OnTarget(Mobile from, object obj)
        {
            if (obj is PlayerMobile)
            {
                PlayerMobile pm = obj as PlayerMobile;

                if (pm.EthicPlayer != null)
                {
                    Player p = Player.Find(pm);
                    if (p != null)
                    {
                        p.Detach();
                        pm.Delta(MobileDelta.Noto);
                        from.SendMessage("That player has been removed from the ethics system.");
                    }
                }

                Player pl = new Player(Server.Ethics.Ethic.Evil, pm);

                pl.Attach();
                pm.Delta(MobileDelta.Noto);

                pm.FixedEffect(0x373A, 10, 30);
                pm.PlaySound(0x209);
                pm.SendLocalizedMessage(502595);                 // You are now evil.
                from.SendMessage("That player has been added to the ethics system.");
            }
            else
            {
                from.BeginTarget(-1, false, TargetFlags.None, new TargetCallback(RemoveEthic_OnTarget));
                from.SendMessage("That is not a player. Try again.");
            }
        }
예제 #2
0
        public override void OnAdded(IEntity parent)
        {
            PlayerMobile mob = parent as PlayerMobile;

            if (mob != null)
            {
                mob.MortEngine.MortEvo = EMort;

                mob.Delta(MobileDelta.Hits);
                mob.Delta(MobileDelta.Stam);
                mob.Delta(MobileDelta.Mana);
            }

            base.OnAdded(parent);
        }
예제 #3
0
 public static void RemoveEthic_OnTarget(Mobile from, object obj)
 {
     if (obj is PlayerMobile)
     {
         PlayerMobile pm = obj as PlayerMobile;
         if (pm.EthicPlayer == null)
         {
             from.SendMessage("That player does not seem to be in the ethics system.");
         }
         else
         {
             Player p = Player.Find(pm);
             if (p != null)
             {
                 p.Detach();
                 pm.Delta(MobileDelta.Noto);
                 from.SendMessage("That player has been removed from the ethics system.");
             }
         }
     }
     else
     {
         from.BeginTarget(-1, false, TargetFlags.None, new TargetCallback(RemoveEthic_OnTarget));
         from.SendMessage("That is not a player. Try again.");
     }
 }
예제 #4
0
파일: Stealing.cs 프로젝트: twlizer/runuo
                protected override void OnTarget(Mobile from, object target)
                {
                    //target
                    //m_Thief
                    Item unstolen = null;

                    if (!(target is Mobile))
                    {
                        m_Thief.SendMessage("You can only reverse pickpocket creatures");
                    }
                    else
                    {
                        unstolen = TryUnstealItem((Mobile)target);
                    }
                    if (unstolen != null)
                    {
                        if (!(unstolen is Container || unstolen.Stackable))
                        { // do not return stolen containers or stackable items
                            StolenItem.Add(unstolen, m_Thief as Mobile, target as Mobile);
                        }
                    }
                    if (m_Caught)
                    {
                        Mobile mobRoot = (Mobile)target;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to reverse pickpocket {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                    else if (target is Corpse && ((Corpse)target).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }

                    if (target is Mobile && ((Mobile)target).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)target) && !IsInGuild((Mobile)target))
                    {
                        PlayerMobile pm = (PlayerMobile)m_Thief;

                        pm.PermaFlags.Add((Mobile)target);
                        pm.Delta(MobileDelta.Noto);
                    }
                }
예제 #5
0
        public void CheckResignation(PlayerMobile pm)
        {
            VvVPlayerEntry entry = GetPlayerEntry <VvVPlayerEntry>(pm);

            if (entry != null && entry.Resigning && entry.ResignExpiration < DateTime.UtcNow)
            {
                pm.PrivateOverheadMessage(MessageType.Regular, 1154, 1155561, pm.NetState); // You are no longer in Vice vs Virtue!

                entry.Active           = false;
                entry.ResignExpiration = DateTime.MinValue;
                pm.Delta(MobileDelta.Noto);
            }
        }
예제 #6
0
        public static void FixPets(PlayerMobile m)
        {
            if (m.AllFollowers == null || m.AllFollowers.Count == 0)
            {
                return;
            }

            BaseCreature pet;

            var count = m.AllFollowers.Count;

            while (--count >= 0)
            {
                pet = m.AllFollowers[count] as BaseCreature;

                if (pet == null || pet.IsStabled)
                {
                    continue;
                }

                if (pet.Deleted || !pet.IsControlledBy(m))
                {
                    m.AllFollowers.RemoveAt(count);
                    continue;
                }

                if (pet == m.Mount || pet.Stable(false))
                {
                    continue;
                }

                pet.MoveToWorld(m.Location, m.Map);
                pet.ControlTarget = m;
                pet.ControlOrder  = OrderType.Follow;
            }

            m.Followers = m.AllFollowers.OfType <BaseCreature>()
                          .Where(p => !p.IsStabled && p.Map == m.Map)
                          .Aggregate(0, (c, p) => c + p.ControlSlots);

            m.Followers = Math.Max(0, m.Followers);

            m.Delta(MobileDelta.Followers);
        }
예제 #7
0
        public void AddPlayer(PlayerMobile pm)
        {
            if (pm == null || pm.Guild == null)
            {
                return;
            }

            Guild          g     = pm.Guild as Guild;
            VvVPlayerEntry entry = GetEntry(pm, true) as VvVPlayerEntry;

            if (!entry.Active)
            {
                entry.Active = true;
            }

            pm.SendLocalizedMessage(1155564);         // You have joined Vice vs Virtue!
            pm.SendLocalizedMessage(1063156, g.Name); // The guild information for ~1_val~ has been updated.

            pm.Delta(MobileDelta.Noto);
            pm.ProcessDelta();

            CheckBattleStatus(pm);
        }
예제 #8
0
 protected override void OnTick()
 {
     m_placer.PermaFlags.Remove(m_target);
     m_placer.Delta(MobileDelta.Noto);
 }
예제 #9
0
        public override void Execute(CommandEventArgs e, object obj)
        {
            Mobile m = (Mobile)obj;

            //CommandLogging.WriteLine( e.Mobile, "{0} {1} {2} {3}", e.Mobile.AccessLevel, CommandLogging.Format( e.Mobile ), m_Value ? "hiding" : "unhiding", CommandLogging.Format( m ) );

            if (e.Length == 1)
            {
                if ((m is PlayerMobile) && (m.AccessLevel == AccessLevel.Player))                     // Can't put bounty on staff.
                {
                    PlayerMobile bountyPlacer = (PlayerMobile)e.Mobile;
                    Container    cont         = bountyPlacer.BankBox;

                    int amount = 0;
                    try
                    {
                        amount = Int32.Parse(e.GetString(0));
                    }
                    catch
                    {
                        AddResponse("Bounty Amount was improperly formatted!");
                        return;
                    }

                    if (amount < 500)
                    {
                        AddResponse("No one would hunt for that low of a bounty!");
                    }
                    else if (cont != null && cont.ConsumeTotal(typeof(Gold), amount))
                    {
                        BountyKeeper.Add(new Bounty(bountyPlacer, (PlayerMobile)m, amount, false));
                        AddResponse("You have posted a bounty for the head of " + m.Name + "!");
                        AddResponse("Amount of GP removed from your bank: " + amount);
                        ((PlayerMobile)m).SendMessage(bountyPlacer.Name + " has just placed a bounty on your head for " + amount + " gold.");

                        //Flag player criminal, but don't guardwhack
                        //bountyPlacer.Criminal = true;
                        //Flag to only the player you place the bounty on.
                        if (!bountyPlacer.PermaFlags.Contains(m))
                        {
                            bountyPlacer.PermaFlags.Add(m);
                            bountyPlacer.Delta(MobileDelta.Noto);
                            ExpireTimer et = new ExpireTimer(bountyPlacer, m, TimeSpan.FromMinutes(2.0));
                            et.Start();
                        }
                    }
                    else
                    {
                        AddResponse("You do not have that much GP in your bank!");
                    }
                }
                else
                {
                    AddResponse("Please target a player.");
                }
            }
            else
            {
                AddResponse("You must specify the amount of the bounty.");
            }
        }
예제 #10
0
파일: Stealing.cs 프로젝트: twlizer/runuo
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item stolen = null;

                object root = null;

                if (target is Item)
                {
                    root = ((Item)target).RootParent;
                    if (root != from)//Change to if (true) if this script f***s up
                    {
                        stolen = TryStealItem((Item)target);
                    }
                    else
                    {
                        m_Thief.SendMessage("Who would you like to reverse pickpocket?");
                        m_Thief.Target = new Stealing.StealingTarget.UnstealingTarget(m_Thief, (Item)target);
                    }
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (pack != null && pack.Items.Count > 0)
                    {
                        int randomIndex = Utility.Random(pack.Items.Count);

                        root   = target;
                        stolen = TryStealItem(pack.Items[randomIndex]);
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710);                       // You can't steal that!
                }

                if (stolen != null)
                {
                    from.AddToBackpack(stolen);

                    if (!(stolen is Container || stolen.Stackable))                           // do not return stolen containers or stackable items
                    {
                        StolenItem.Add(stolen, m_Thief, root as Mobile);
                    }
                }

                if (m_Caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #11
0
파일: FixMe.cs 프로젝트: uotools/JustUO
        public static void FixMe(this PlayerMobile m, FixMeFlags flags)
        {
            if (m == null || m.Deleted)
            {
                return;
            }

            if (m.Mounted && flags.HasFlag(FixMeFlags.Mount))
            {
                var mountItem = m.FindItemOnLayer(Layer.Mount) as IMountItem;

                if (mountItem != null)
                {
                    if (mountItem.Mount == null || mountItem.Mount != m.Mount)
                    {
                        m.RemoveItem(mountItem as Item);
                    }
                    else if (mountItem.Mount.Rider == null)
                    {
                        mountItem.Mount.Rider = m;
                    }
                }
                else if (m.Mount != null && m.Mount.Rider == null)
                {
                    m.Mount.Rider = m;
                }

                m.Delta(MobileDelta.Followers);
                m.SendMessage(0x55, "Your mount has been invalidated.");
            }

            if (flags.HasFlag(FixMeFlags.Pets))
            {
                m.Followers = 0;
                m.AllFollowers.ToArray().ForEach(
                    f =>
                {
                    if (f == null || !(f is BaseCreature))
                    {
                        return;
                    }

                    var pet = (BaseCreature)f;

                    if (pet.IsStabled || !pet.Controlled || pet.ControlMaster != m)
                    {
                        return;
                    }

                    if (pet != m.Mount)
                    {
                        pet.MoveToWorld(m.Location, m.Map);
                        pet.ControlTarget = m;
                        pet.ControlOrder  = OrderType.Follow;
                    }

                    m.Followers += pet.ControlSlots;
                });

                m.Followers = Math.Max(0, Math.Min(m.FollowersMax, m.Followers));
                m.Delta(MobileDelta.Followers);

                m.SendMessage(
                    0x55,
                    "Your pets have been teleported to you and your follower count has been normalized, it is now {0}.",
                    m.Followers);
            }

            if (flags.HasFlag(FixMeFlags.Equip))
            {
                m.ValidateEquipment();
            }

            if (m.IsOnline() && flags.HasFlag(FixMeFlags.Gumps))
            {
                foreach (Gump gump in m.NetState.Gumps.ToArray())
                {
                    if (gump is SuperGump)
                    {
                        ((SuperGump)gump).Refresh();
                    }
                    else if (m.HasGump(gump.GetType()))
                    {
                        m.CloseGump(gump.GetType());
                        m.SendGump(gump);
                    }
                }

                m.SendMessage(0x55, "Your gumps have been refreshed.");
            }

            if (flags.HasFlag(FixMeFlags.Tags))
            {
                m.InvalidateProperties();

                m.Items.ForEach(
                    item =>
                {
                    if (item != null && !item.Deleted)
                    {
                        item.InvalidateProperties();
                    }
                });

                if (m.Backpack != null)
                {
                    m.Backpack.InvalidateProperties();
                    m.Backpack.FindItemsByType <Item>(true).ForEach(
                        item =>
                    {
                        if (item != null && !item.Deleted)
                        {
                            item.InvalidateProperties();
                        }
                    });
                }

                m.SendMessage(0x55, "Your tags have been invalidated.");
            }

            if (flags.HasFlag(FixMeFlags.Skills))
            {
                foreach (Skill skill in m.Skills)
                {
                    skill.Normalize();
                }

                m.SendMessage(0x55, "Your skills have been normalized.");
            }

            if (flags.HasFlag(FixMeFlags.Quests))
            {
                if (m.Quest != null)
                {
                    if (m.Quest.From == null)
                    {
                        m.Quest.From = m;
                    }

                    if (m.Quest.Objectives == null || m.Quest.Objectives.Count == 0 || m.Quest.Conversations == null ||
                        m.Quest.Conversations.Count == 0)
                    {
                        m.Quest.Cancel();
                    }
                }

                m.SendMessage(0x55, "Your quests have been validated.");
            }

            if (OnFix != null)
            {
                OnFix(m, flags);
            }

            m.SendMessage(0x55, "FixMe completed! If you still have issues, contact a member of staff.");
        }
예제 #12
0
파일: Stealing.cs 프로젝트: favesc/ServUO
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolen = null;
                object root   = null;
                bool   caught = false;

                if (target is Item)
                {
                    root   = ((Item)target).RootParent;
                    stolen = TryStealItem((Item)target, ref caught);
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (pack != null && pack.Items.Count > 0)
                    {
                        int randomIndex = Utility.Random(pack.Items.Count);

                        root   = target;
                        stolen = TryStealItem(pack.Items[randomIndex], ref caught);
                    }

                    #region Monster Stealables
                    if (target is BaseCreature && from is PlayerMobile)
                    {
                        Server.Engines.CreatureStealing.StealingHandler.HandleSteal(target as BaseCreature, from as PlayerMobile);
                    }
                    #endregion
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }

                if (stolen != null)
                {
                    if (stolen is AddonComponent)
                    {
                        BaseAddon addon = ((AddonComponent)stolen).Addon as BaseAddon;
                        from.AddToBackpack(addon.Deed);
                        addon.Delete();
                    }
                    else
                    {
                        from.AddToBackpack(stolen);
                    }

                    if (!(stolen is Container || stolen.Stackable))
                    {
                        // do not return stolen containers or stackable items
                        StolenItem.Add(stolen, m_Thief, root as Mobile);
                    }
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) &&
                    !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #13
0
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();
                from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds(10.0);

                Item   stolen  = null;
                Item   attempt = null;
                object root    = null;
                bool   ok      = false;
                bool   caught  = false;

                Mobile mobRoot = null;

                if (target is Item)
                {
                    attempt = (Item)target;
                    root    = attempt.RootParent;
                    mobRoot = root as Mobile;
                    stolen  = TryStealItem(attempt, root, 2, ref ok, ref caught);
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (pack != null && pack.Items.Count > 0)
                    {
                        from.SendAsciiMessage("You reach into {0}'s backpack and try to take something...", ((Mobile)target).Name);

                        int randomIndex = Utility.Random(pack.Items.Count);
                        root    = target;
                        mobRoot = root as Mobile;
                        attempt = pack.Items[randomIndex] as Item;
                        if (attempt != null)
                        {
                            stolen = TryStealItem(attempt, root, 1, ref ok, ref caught);
                        }

                        if (Notoriety.Compute(from, mobRoot) == Notoriety.Innocent)
                        {
                            Misc.Titles.AwardKarma(from, -4, true);
                        }
                    }
                    else
                    {
                        from.SendAsciiMessage("You reach into {0}'s backpack...  But find it's empty.", ((Mobile)target).Name);
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710); // You can't steal that!
                }

                if (!ok)
                {
                    return;
                }

                if (stolen != null)
                {
                    from.AddToBackpack(stolen);
                    if (mobRoot != null)
                    {
                        ArrayList list = m_Table[m_Thief] as ArrayList;
                        if (list == null)
                        {
                            m_Table[m_Thief] = list = new ArrayList(1);
                        }
                        list.Add(mobRoot);
                        new ThiefExpireTimer(mobRoot, m_Thief).Start();
                    }
                }

                if (caught)
                {
                    bool   crime;
                    string fromStr = String.Empty;

                    if (root is Corpse)
                    {
                        crime = ((Corpse)root).IsCriminalAction(m_Thief);
                    }
                    else if (mobRoot != null)
                    {
                        if (m_Saw != null && m_Saw.Count > 0)
                        {
                            crime = Notoriety.Compute(from, mobRoot) == Notoriety.Innocent;
                        }
                        else
                        {
                            crime = false;
                        }

                        fromStr = String.Format(" from {0}", mobRoot.Name);
                    }
                    else
                    {
                        crime = true;
                    }

                    if (crime)
                    {
                        m_Thief.CriminalAction(false); // calls guards
                    }
                    //else if ( noto != Notoriety.Enemy && noto != Notoriety.Ally ) // dont go criminal in guild situations
                    //	m_Thief.Criminal = true; // doesnt call guards

                    if (m_Saw != null && m_Saw.Count > 0)
                    {
                        string message = null;
                        foreach (Mobile m in m_Saw)
                        {
                            if (m.NetState != null)
                            {
                                if (root is Mobile && m == root)
                                {
                                    StringBuilder sb = new StringBuilder("You notice ");
                                    sb.Append(m_Thief.Name);
                                    sb.Append(" trying to steal ");

                                    if (attempt.Amount > 1)
                                    {
                                        sb.Append("some ");
                                    }
                                    else
                                    {
                                        sb.Append("a ");
                                    }

                                    attempt.AppendClickName(sb);

                                    sb.Append(" from you!");
                                    m.SendAsciiMessage(sb.ToString());
                                }
                                else
                                {
                                    if (message == null)
                                    {
                                        if (stolen != null)
                                        {
                                            attempt = stolen;
                                        }
                                        if (attempt != null)
                                        {
                                            StringBuilder sb = new StringBuilder("You notice ");
                                            sb.Append(m_Thief.Name);
                                            sb.Append(" trying to steal ");

                                            if (attempt.Amount > 1)
                                            {
                                                sb.Append("some ");
                                            }
                                            else
                                            {
                                                sb.Append("a ");
                                            }

                                            attempt.AppendClickName(sb);

                                            sb.Append(fromStr);
                                            sb.Append('!');
                                            message = sb.ToString();
                                        }
                                        else
                                        {
                                            message = String.Format("You notice {0} trying to something steal something{1}!", m_Thief.Name, fromStr);
                                        }
                                    }

                                    m.SendAsciiMessage(message);
                                }
                            }
                            else if (m is BaseCreature)
                            {
                                if (m.Body.IsHuman)
                                {
                                    if (!(m is BaseGuard) && !(m is PlayerVendor))
                                    {
                                        m.Say(Utility.RandomList(1007037, 501603, 1013037, 1013038, 1013039, 1013041, 1013042, 1013043, 1013052));
                                    }
                                    if (crime)
                                    {
                                        GuardedRegion reg = m.Region as GuardedRegion;
                                        if (reg != null && !reg.IsDisabled())
                                        {
                                            reg.CallGuards(m.Location);
                                        }
                                    }
                                }

                                if (root == m && Utility.RandomBool())
                                {
                                    BaseCreature bc = (BaseCreature)m;
                                    if (!bc.Controlled && (bc.AlwaysMurderer || (bc.AlwaysAttackable && !bc.IsHarmfulCriminal(m_Thief))))
                                    {
                                        bc.Attack(m_Thief);
                                    }
                                }
                            }
                        }// foreach m_Saw
                    }
                }

                if (root is Mobile && ((Mobile)root).Player && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = m_Thief;

                    // you don't get perma if the guards killed you before this function was over
                    if (pm.Alive)
                    {
                        pm.PermaFlags.Add((Mobile)root);
                    }
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #14
0
        public static void HandleDeath(Mobile victim, Mobile killer)
        {
            if (killer == null)
            {
                killer = victim.FindMostRecentDamager(true);
            }

            if (killer == null)
            {
                return;                                         // happens if GM [kill'ed
            }
            // creature points

            if (victim is BaseCreature)
            {
                BaseCreature bc = (BaseCreature)victim;

                if (bc.Map == Factions.Faction.Facet && bc.GetEthicAllegiance(killer) == BaseCreature.Allegiance.Enemy)
                {
                    Ethics.Player killerEPL = Server.Ethics.Player.Find(killer);

                    if (killerEPL != null && (100 - killerEPL.Power) > Utility.Random(100))
                    {                           // killer belongs to an ethic
                        if (killer is PlayerMobile)
                        {                       // sanity
                            if ((killerEPL.Ethic == Ethic.Evil && killer.ShortTermMurders == 0) || (killerEPL.Ethic == Ethic.Hero && killer.ShortTermMurders == 0 && !killer.Murderer))
                            {                   // no murder counts if Hero. Evil ok to have longs (this is how I read the docs)
                                if (killerEPL.Ethic == Ethic.Evil || ((killer as PlayerMobile).NpcGuild != NpcGuild.ThievesGuild))
                                {               // Heros can't belong to the Thieves guild and gain life force. Evil ok
                                                // from the evil/hero system doc
                                                // Note that in everything below, "kills" is defined by "the person who did the most damage when the
                                                //	person was killed." (I assum this applied to creatures as well.)
                                    if (Mobile.MostDamage(victim, killer))
                                    {
                                        if (killerEPL.Power < 100)
                                        {
                                            ++killerEPL.Power;
                                            ++killerEPL.History;
                                            killer.SendLocalizedMessage(1045100);                                             // You have gained LifeForce
                                        }
                                        else
                                        {
                                            killer.SendLocalizedMessage(1045101);                                             // Your LifeForce is at the maximum
                                        }
                                    }
                                }
                            }
                        }
                    }
                }

                return;
            }
            else
            {
                // player points

                Ethics.Player killerEPL = Server.Ethics.Player.Find(killer, true);
                Ethics.Player victimEPL = Server.Ethics.Player.Find(victim);

                // evil kill an innocent

                // When evils kill innocents that they attacked, all the evil's stats and skills fall by 50% for five minutes .
                //	They also lose lifeforce. If the evil has 0 lifeforce, then the evil can also be reported for murder.
                //	Lastly, they cannot hide, recall, or gate away for those five minutes.
                if (killer.Evil && !victim.Hero && !victim.Evil)
                {
                    if (ComputeMurder(victim, killer))
                    {                           // stats and skills
                        ApplySkillLoss(killer);
                        ApplyStatLoss(killer);

                        // loss of life force (no idea how much)
                        killerEPL.Power -= Math.Min(killerEPL.Power, Utility.Random(10, 50));

                        // loss of sphere
                        killerEPL.History -= Math.Min(killerEPL.History, Utility.Random(10, 50));

                        // set the EvilCrim state which will prevent gate and hide for 5 minutes
                        killer.ExpirationFlags.Add(new Mobile.ExpirationFlag(killer, Mobile.ExpirationFlagID.EvilCrim, TimeSpan.FromMinutes(5)));

                        killer.SendLocalizedMessage(1045108);                                           // You have lost lifeforce
                        killer.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, 500913); // The life force of this victim was not pure.  You stumble back in pain.
                    }
                }

                // good kill an innocent

                // Innocents who die to heroes are covered under the standard reputation system. In addition, the heroes are stripped of their status.
                // If you lose too much sphere or lifeforce, you become a "fallen hero." You are still gray to evils for an additional five minutes.
                // If a hero is reported for murder, all lifeforce and sphere immediately vanishes, and you become a fallen hero
                if (killer.Hero && !victim.Hero && !victim.Evil)
                {
                    if (ComputeMurder(victim, killer))
                    {                           // the killer murdered the victim
                                                // loss of life force (no idea how much)
                        killerEPL.Power -= Math.Min(killerEPL.Power, Utility.Random(10, 50));

                        // loss of sphere
                        killerEPL.History -= Math.Min(killerEPL.History, Utility.Random(10, 50));

                        if (killerEPL.Power == 0 || killerEPL.History == 0)
                        {
                            // set the FallenHero state which make you gray to evil for 5 minutes (what does it mean for a hero to be gray to an evil?)
                            killer.ExpirationFlags.Add(new Mobile.ExpirationFlag(killer, Mobile.ExpirationFlagID.FallenHero, TimeSpan.FromMinutes(5)));
                        }

                        killer.SendLocalizedMessage(1045108);                         // You have lost lifeforce
                    }
                }

                // transfer lifeforce

                if (Mobile.MostDamage(victim, killer))
                {                         // we did the most damage
                    if (killerEPL != null && victimEPL != null && victimEPL.Power > 0)
                    {                     // two participants in the ethics system
                        if (killer is PlayerMobile)
                        {                 // sanity
                            if ((killerEPL.Ethic == Ethic.Evil && killer.ShortTermMurders == 0) || (killerEPL.Ethic == Ethic.Hero && killer.ShortTermMurders == 0 && !killer.Murderer))
                            {             // no murder counts if Hero. Evil ok to have longs (this is how I read the docs)
                                if (killerEPL.Ethic == Ethic.Evil || ((killer as PlayerMobile).NpcGuild != NpcGuild.ThievesGuild))
                                {         // Heros can't belong to the Thieves guild and gain life force. Evil ok
                                    if (victim.CheckState(Mobile.ExpirationFlagID.NoPoints) == false)
                                    {     //  [un]holy word - No sphere nor lifeforce is granted for the kill.
                                        if (killerEPL.Ethic != victimEPL.Ethic)
                                        { // heros can't gain life force by killing other heros (we'll apply this to evils as well)
                                          // 20% of victim's power
                                            int powerTransfer = victimEPL.Power / 5;

                                            if (powerTransfer > (100 - killerEPL.Power))
                                            {
                                                powerTransfer = 100 - killerEPL.Power;
                                            }

                                            if (powerTransfer > 0)
                                            {
                                                victimEPL.Power -= powerTransfer;
                                                killerEPL.Power += powerTransfer;

                                                killerEPL.History += powerTransfer;

                                                killer.SendLocalizedMessage(1045100);                                                 // You have gained LifeForce
                                                victim.SendLocalizedMessage(1045108);                                                 // You have lost lifeforce
                                            }
                                            else
                                            {
                                                killer.SendLocalizedMessage(1045101);                                                 // Your LifeForce is at the maximum
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }

                // award special kill points to pre ethic enrollment participants that kill evil
                // to qualify we will use the rules for gaining life force for Hero i.e.,
                // You cannot gain points life force while you are red, not while you have any short murder counts,
                //	nor if you are a member of the Thieves' Guild.
                if (killerEPL == null && victimEPL != null && victimEPL.Ethic == Ethic.Evil)
                {                       // killer not in ethics && victim is Evil
                    if (killer.ShortTermMurders == 0 && !killer.Murderer)
                    {                   // no murder counts
                        if (killer is PlayerMobile && (killer as PlayerMobile).NpcGuild != NpcGuild.ThievesGuild)
                        {               // not in the Thieves' Guild
                            PlayerMobile pm = (killer as PlayerMobile);
                            // check to make sure we have not killed thie evil before
                            bool goodKill = true;
                            foreach (PlayerMobile.EthicKillsLog ekl in pm.EthicKillsLogList)
                            {
                                if (ekl.Serial == victim.Serial && !ekl.Expired)
                                {                                       // we've killed this guy within the last 5 days
                                    goodKill = false;
                                    break;
                                }
                            }
                            if (goodKill)
                            {
                                pm.EthicKillsLogList.Add(new PlayerMobile.EthicKillsLog(victim.Serial, DateTime.Now));
                                if (pm.EthicPoints >= 5)
                                {                                       // Add to Good alignment (EthicPoints log will be wipped on next serialization)
                                    if (Ethic.Hero.IsEligible(killer))  // make sure they are old enough
                                    {
                                        Player pl = new Player(Ethic.Hero, killer);

                                        pl.Attach();
                                        pm.Delta(MobileDelta.Noto);

                                        killer.FixedEffect(0x373A, 10, 30);
                                        killer.PlaySound(0x209);

                                        killer.SendLocalizedMessage(501994);                                         // For your heroic deeds you are granted the title of hero.
                                    }
                                }
                                else
                                {                                        // tell them they are on the path to hero!
                                    killer.SendLocalizedMessage(502598); // Strive to continue on the path of benevolence.
                                }
                            }
                        }
                    }
                }
            }
        }
예제 #15
0
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolenItem = null;
                object root       = null;

                Mobile mobileTarget = root as Mobile;

                bool turnPermaGrey = false;
                bool caught        = false;

                int amountStolen = 0;

                //Stealing Attempt
                if (target is Item)
                {
                    root       = ((Item)target).RootParent;
                    stolenItem = TryStealItem((Item)target, ref amountStolen);
                }

                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (pack != null && pack.Items.Count > 0)
                    {
                        int randomIndex = Utility.Random(pack.Items.Count);

                        root       = target;
                        stolenItem = TryStealItem(pack.Items[randomIndex], ref amountStolen);
                    }
                }

                else
                {
                    from.SendLocalizedMessage(502710); // You can't steal that!
                }
                //Successful Steal Attempt
                if (stolenItem != null)
                {
                    //See if Nearby Mobiles Notice
                    IPooledEnumerable nearbyMobiles = from.Map.GetMobilesInRange(from.Location, NoticeRange);

                    foreach (Mobile mobile in nearbyMobiles)
                    {
                        double noticeChance = 0;

                        if (mobile == from)
                        {
                            continue;
                        }
                        if (!mobile.Alive)
                        {
                            continue;
                        }

                        if (mobile is PlayerMobile)
                        {
                            if (from.Map.InLOS(from.Location, mobile.Location))
                            {
                                noticeChance += PlayerNoticeChance;
                            }

                            else
                            {
                                noticeChance += PlayerNoticeChance * LOSBlockedCatchScalar;
                            }

                            if (Utility.RandomDouble() <= noticeChance && mobileTarget != null)
                            {
                                mobile.SendMessage("You notice " + from.Name + " trying to steal from " + mobileTarget.Name + ".");

                                caught = true;
                            }

                            continue;
                        }

                        BaseCreature bc_Creature = mobile as BaseCreature;

                        if (bc_Creature != null && mobile.Body.IsHuman)
                        {
                            if (from.Map.InLOS(from.Location, mobile.Location))
                            {
                                noticeChance += MobileNoticeChance;
                            }

                            else
                            {
                                noticeChance += MobileNoticeChance * LOSBlockedCatchScalar;
                            }

                            if (Utility.RandomDouble() <= noticeChance && mobileTarget != null)
                            {
                                caught = true;
                            }

                            continue;
                        }
                    }

                    nearbyMobiles.Free();

                    //Resolve
                    if (caught)
                    {
                        if (root == null)
                        {
                            from.CriminalAction(false);
                        }

                        else if (root is Corpse && ((Corpse)root).IsCriminalAction(from))
                        {
                            from.CriminalAction(false);
                        }

                        else if (root is Mobile)
                        {
                            Mobile mobRoot = (Mobile)root;

                            if (!IsInGuild(mobRoot) && IsInnocentTo(from, mobRoot))
                            {
                                from.CriminalAction(false);
                            }
                        }
                    }

                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(from))
                    {
                        from.CriminalAction(false);
                    }

                    //Flagging and Permagrey
                    if (root is Mobile && ((Mobile)root).Player && from is PlayerMobile && IsInnocentTo(from, (Mobile)root) && !IsInGuild((Mobile)root) && turnPermaGrey)
                    {
                        PlayerMobile pm = (PlayerMobile)from;

                        pm.PermaFlags.Add((Mobile)root);
                        pm.Delta(MobileDelta.Noto);
                    }

                    //Move Item: Delay to Allow for Guard Whacking Preventing Theft
                    Timer.DelayCall(TimeSpan.FromSeconds(.1), delegate
                    {
                        if (!SpecialAbilities.Exists(from))
                        {
                            return;
                        }
                        if (from.Backpack == null)
                        {
                            return;
                        }
                        if (stolenItem == null)
                        {
                            return;
                        }
                        if (stolenItem.Deleted)
                        {
                            return;
                        }

                        if (stolenItem.Stackable && stolenItem.Amount > 1)
                        {
                            if (amountStolen >= stolenItem.Amount)
                            {
                                from.AddToBackpack(stolenItem);

                                if (!(stolenItem is Container || stolenItem.Stackable))
                                {
                                    StolenItem.Add(stolenItem, from, root as Mobile);
                                }

                                from.SendMessage("You successfully steal the item.");
                            }

                            else
                            {
                                Item newItem = Mobile.LiftItemDupe(stolenItem, stolenItem.Amount - amountStolen);

                                from.AddToBackpack(newItem);

                                if (!(newItem is Container || newItem.Stackable))
                                {
                                    StolenItem.Add(newItem, from, root as Mobile);
                                }

                                from.SendMessage("You successfully steal the item.");
                            }
                        }

                        else
                        {
                            from.AddToBackpack(stolenItem);

                            if (!(stolenItem is Container || stolenItem.Stackable))
                            {
                                StolenItem.Add(stolenItem, from, root as Mobile);
                            }

                            from.SendMessage("You successfully steal the item.");
                        }
                    });
                }

                else
                {
                    from.SendMessage("You fail in your stealing attempt.");
                }
            }
예제 #16
0
파일: Stealing.cs 프로젝트: ygtkms/ServUO
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolen = null;
                object root   = null;
                bool   caught = false;

                if (target is Item)
                {
                    root   = ((Item)target).RootParent;
                    stolen = TryStealItem((Item)target, ref caught);
                }
                else if (target is Mobile)
                {
                    var bc = target as BaseCreature;
                    root = target;

                    if (bc != null && from is PlayerMobile)
                    {
                        if (bc.Controlled || bc.Summoned)
                        {
                            from.SendLocalizedMessage(502708); //You can't steal from this.
                        }
                        if (bc.HasBeenStolen)
                        {
                            from.SendLocalizedMessage(1094948); //That creature has already been stolen from.  There is nothing left to steal.
                        }
                        else
                        {
                            from.SendLocalizedMessage(1010579); // You reach into the backpack... and try to take something.

                            Engines.CreatureStealing.StealingHandler.HandleSteal(bc, (PlayerMobile)from, ref stolen);

                            if (stolen == null)
                            {
                                if (!bc.StealPackGenerated)
                                {
                                    bc.GenerateLoot(LootStage.Stolen);
                                }

                                StealRandom((Mobile)target, ref caught, ref stolen);
                            }
                        }
                    }
                    else
                    {
                        from.SendLocalizedMessage(1010579); // You reach into the backpack... and try to take something.
                        StealRandom((Mobile)target, ref caught, ref stolen);
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710); // You can't steal that!
                }

                if (stolen != null)
                {
                    if (stolen is AddonComponent)
                    {
                        BaseAddon addon = ((AddonComponent)stolen).Addon;
                        from.AddToBackpack(addon.Deed);
                        addon.Delete();
                    }
                    else
                    {
                        from.AddToBackpack(stolen);
                    }

                    if (!(stolen is Container || stolen.Stackable))
                    {
                        // do not return stolen containers or stackable items
                        StolenItem.Add(stolen, m_Thief, root as Mobile);
                    }

                    if (target is BaseCreature)
                    {
                        ((BaseCreature)target).HasBeenStolen = true;
                    }
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) &&
                    !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #17
0
 public void PlayerNoto(PlayerMobile pm)
 {
     pm.Delta(MobileDelta.Noto);
     pm.InvalidateProperties();
 }
예제 #18
0
        public static void Initialize()
        {
            if (!Enabled)
            {
                return;
            }

            EventSink.Login       += OnLogin;
            EventSink.PlayerDeath += OnPlayerDeath;

            Server.Commands.CommandSystem.Register("BattleProps", AccessLevel.GameMaster, e =>
            {
                if (Instance.Battle != null)
                {
                    e.Mobile.SendGump(new PropertiesGump(e.Mobile, Instance.Battle));
                }
            });

            Server.Commands.CommandSystem.Register("ForceStartBattle", AccessLevel.GameMaster, e =>
            {
                if (Instance.Battle != null && !Instance.Battle.OnGoing)
                {
                    Instance.Battle.Begin();
                }
            });

            Server.Commands.CommandSystem.Register("ExemptCities", AccessLevel.Administrator, e =>
            {
                e.Mobile.SendGump(new ExemptCitiesGump());
            });

            Server.Commands.CommandSystem.Register("VvVKick", AccessLevel.GameMaster, e =>
            {
                e.Mobile.SendMessage("Target the person you'd like to remove from VvV.");
                e.Mobile.BeginTarget(-1, false, Server.Targeting.TargetFlags.None, (from, targeted) =>
                {
                    if (targeted is PlayerMobile)
                    {
                        PlayerMobile pm      = targeted as PlayerMobile;
                        VvVPlayerEntry entry = Instance.GetPlayerEntry <VvVPlayerEntry>(pm);

                        if (entry != null && entry.Active)
                        {
                            pm.PrivateOverheadMessage(MessageType.Regular, 1154, 1155561, pm.NetState);     // You are no longer in Vice vs Virtue!

                            entry.Active           = false;
                            entry.ResignExpiration = DateTime.MinValue;
                            pm.Delta(MobileDelta.Noto);
                            pm.ValidateEquipment();

                            from.SendMessage("{0} has been removed from VvV.", pm.Name);
                            pm.SendMessage("You have been removed from VvV.");
                        }
                        else
                        {
                            from.SendMessage("{0} is not an active VvV member.", pm.Name);
                        }
                    }
                });
            });

            if (!Instance.HasGenerated)
            {
                CreateSilverTraders();
            }
        }
예제 #19
0
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolen = null;
                object root   = null;
                bool   caught = false;

                if (target is Item)
                {
                    root   = ((Item)target).RootParent;
                    stolen = TryStealItem((Item)target, ref caught);
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (pack != null && pack.Items.Count > 0)
                    {
                        int randomIndex = Utility.Random(pack.Items.Count);

                        root   = target;
                        stolen = TryStealItem(pack.Items[randomIndex], ref caught);
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710);                       // You can't steal that!
                }

                if (stolen != null)
                {
                    from.AddToBackpack(stolen);

                    StolenItem.Add(stolen, m_Thief, root as Mobile);
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #20
0
파일: Stealing.cs 프로젝트: nogu3ira/xrunuo
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolen = null;
                object root   = null;
                bool   caught = false;

                if (target is Item)
                {
                    root = ((Item)target).RootParent;

                    if (m_Thief.Map != Map.Felucca && root is BaseCreature && ((BaseCreature)root).ControlMaster != null)
                    {
                        m_Thief.SendLocalizedMessage(1005597);                           // The creature blocks your attempt to steal.
                    }
                    else
                    {
                        stolen = TryStealItem((Item)target, ref caught);
                    }
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    if (m_Thief.Map != Map.Felucca && target is BaseCreature && ((BaseCreature)target).ControlMaster != null)
                    {
                        m_Thief.SendLocalizedMessage(1005597);                           // The creature blocks your attempt to steal.
                    }
                    else if (pack != null && pack.Items.Count > 0)
                    {
                        from.SendLocalizedMessage(1010579);                           // You reach into the backpack... and try to take something.

                        int randomIndex = Utility.Random(pack.Items.Count);

                        root   = target;
                        stolen = TryStealItem((Item)pack.Items[randomIndex], ref caught);
                    }
                    else
                    {
                        from.SendLocalizedMessage(1010578);                           // You reach into the backpack... but find it's empty.
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710);                       // You can't steal that!
                }

                if (stolen != null)
                {
                    from.AddToBackpack(stolen);

                    StolenItem.Add(stolen, m_Thief, root as Mobile);
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (GameClient ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns != m_Thief.Client)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile && ((Mobile)root).IsPlayer && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }
            }
예제 #21
0
            protected override void OnTarget(Mobile from, object target)
            {
                from.RevealingAction();

                Item   stolen = null;
                object root   = null;
                bool   caught = false;

                if (target is Item)
                {
                    root   = ((Item)target).RootParent;
                    stolen = TryStealItem((Item)target, ref caught);
                }
                else if (target is Mobile)
                {
                    Container pack = ((Mobile)target).Backpack;

                    Item hat = from.FindItemOnLayer(Layer.Helm);                          // Added by OldSalty 6/12/04 from here...
                    if (hat is OrcishKinMask && (target is Orc || target is OrcBomber || target is OrcBrute || target is OrcCaptain || target is OrcishLord || target is OrcishMage))
                    {
                        AOS.Damage(from, 50, 0, 100, 0, 0, 0);
                        hat.Delete();
                        from.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
                        from.PlaySound(0x307);
                    }                                                                                                                           // . . . to here

                    if (pack != null && pack.Items.Count > 0)
                    {
                        int randomIndex = Utility.Random(pack.Items.Count);

                        root   = target;
                        stolen = TryStealItem((Item)pack.Items[randomIndex], ref caught);
                    }
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }

                if (stolen != null)
                {
                    from.AddToBackpack(stolen);
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(false);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (                         //!IsInGuild(mobRoot) && //Pix: we don't care if the target's also in the guild...
                            IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(false);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        IPooledEnumerable eable = m_Thief.GetClientsInRange(8);
                        foreach (NetState ns in eable)
                        {
                            if (ns != m_Thief.NetState)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                        eable.Free();
                    }
                }
                else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                {
                    m_Thief.CriminalAction(false);
                }

                if (root is Mobile &&
                    ((Mobile)root).Player &&
                    m_Thief is PlayerMobile &&
                    IsInnocentTo(m_Thief, (Mobile)root) &&
                    //!IsInGuild( (Mobile)root ) && //Pix: we don't care if the target's also in the guild...
                    stolen != null)
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }

                //PIX: 11/17/07 - WTF is this?  Why did I have this in my code?
                //if (stolen != null)
                //{
                //	if (root is Mobile)
                //	{
                //		((Mobile)root).AggressiveAction(m_Thief, false);
                //	}
                //}
            }
예제 #22
0
            protected override void OnTick()
            {
                Item   stolen = null;
                object root   = toSteal.RootParent;

                if (!TryStealItem(toSteal, root, m_Thief))
                {
                    if (m_Thief is PlayerMobile)
                    {
                        ((PlayerMobile)m_Thief).EndPlayerAction();
                    }

                    return;
                }

                if (toSteal.Stackable && toSteal.Amount > 1)
                {
                    int maxAmount;

                    if (toSteal.Weight == 0)
                    {
                        maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / 0.1);
                    }
                    else
                    {
                        maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);
                    }

                    if (maxAmount < 1)
                    {
                        maxAmount = 1;
                    }
                    else if (maxAmount > toSteal.Amount)
                    {
                        maxAmount = toSteal.Amount;
                    }

                    int amount = Utility.RandomMinMax(1, maxAmount);

                    int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                    pileWeight *= 10;

                    if (pileWeight == 0)
                    {
                        pileWeight = 1;
                    }

                    double minSkill = -(m_Thief.Skills[SkillName.Stealing].Value / 2) + 50;
                    double maxSkill = 100 + (pileWeight * 3);

                    if (amount >= toSteal.Amount)
                    {
                        if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                        {
                            stolen = toSteal;
                        }
                    }
                    else
                    {
                        if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                        {
                            stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount);

                            if (stolen == null)
                            {
                                stolen = toSteal;
                            }
                        }
                    }
                }
                else
                {
                    double w = toSteal.Weight + toSteal.TotalWeight;

                    int iw = (int)Math.Ceiling(w);
                    iw *= 10;

                    double minSkill = -(m_Thief.Skills[SkillName.Stealing].Value / 2) + 50;
                    double maxSkill = 100 + (iw * 3);

                    if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                    {
                        stolen = toSteal;
                    }
                }

                bool caught;

                if (root is Mobile)
                {
                    Mobile mobRoot = (Mobile)root;
                    caught = ((m_Thief.Skills[SkillName.Stealing].Value + (m_Thief.Dex - mobRoot.Dex) / 3.0) < Utility.Random(150));
                }
                else
                {
                    caught = ((m_Thief.Skills[SkillName.Stealing].Value + (m_Thief.Dex - 100) / 3.0) < Utility.Random(150));
                }

                if (stolen != null)
                {
                    // ARTEGORDONMOD
                    // set the taken flag to trigger release from any controlling spawner
                    ItemFlags.SetTaken(stolen, true);
                    // clear the stealable flag so that the item can only be stolen once if it is later locked down.
                    ItemFlags.SetStealable(stolen, false);
                    // release it if it was locked down
                    stolen.Movable = true;

                    m_Thief.AddToBackpack(stolen);
                    StolenItem.Add(stolen, m_Thief, root as Mobile);

                    m_Thief.SendLocalizedMessage(502724); // You succesfully steal the item.
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502723); // You fail to steal the item.
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(true);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(true);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(true);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile == mobRoot)
                            {
                                ns.Mobile.SendAsciiMessage("You notice {0} trying to steal from you.", m_Thief.Name);
                            }

                            else if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }

                /*
                 * else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                 * {
                 *  m_Thief.CriminalAction(true);
                 * }*/

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }

                if (m_Thief is PlayerMobile)
                {
                    ((PlayerMobile)m_Thief).EndPlayerAction();
                }
            }