예제 #1
0
 private void Continue()
 {
     SystemManager.SetIsIngame(true);
     ingameCanvas.SetActive(true);
     gameoverCanvas.SetActive(false);
     player.gameObject.SetActive(true);
     player.transform.position = Vector3.zero;
     player.transform.rotation = Quaternion.Euler(Vector3.zero);
     player.AddBoost(100);
     mainCamera.transform.position = player.transform.position;
     startFloor.ResetStartFloor();
     player.ActivateBlinkEffect();
     gameOverPanel.ResetGameOverPanel();
 }