private void AutoPlay() { for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { Cell targetCell = new Cell(i, j); if (computerField.CheckIfMarked(targetCell)) { continue; } PlayerTurn(targetCell); if (computerField.CheckIfComputerLost()) { Congratulate(); computerFieldArea.Enabled = false; return; } ComputerTurn(); if (playerField.CheckIfPlayerLost()) { ShowGameOverMessage(); computerFieldArea.Enabled = false; return; } } } }