예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     messageTarget = s => ReciveMessage(s);
     manager       = ChatManager.GetInstance();
     inputText     = manager.inputText;
     chat          = Socket.Connect(ServerHelper.SERVERPATH + "/" + SocketEvent.chat.ToString());
     playerInfo    = PlayerCache.GetInstance();
     chat.On("connect", () => {
         Debug.Log("채팅 서버 접속" + chat.IsConnected);
         chat.On(SocketEvent.chat.ToString(), messageTarget);
     });
 }