예제 #1
0
 // Use this for initialization
 void Start()
 {
     m_state = PcWindowState.Closed;
     gameObject.SetActive(false);
     m_windowText      = transform.GetChild(0).GetComponent <Text>();
     m_windowText.text = m_windowName;
 }
예제 #2
0
 public void Close()
 {
     m_state = PcWindowState.Closed;
     gameObject.SetActive(false);
 }
예제 #3
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 public void Open()
 {
     gameObject.SetActive(true);
     m_state = PcWindowState.Open;
 }