예제 #1
0
    public override void DestroyController()
    {
        // Removing the NumberControllers
        AttackController.Remove();
        HealthController.Remove();

        // Destroying the SpriteRenderers
        Destroy(TokenRenderer);
        Destroy(MinionRenderer);
        Destroy(WhiteGlowRenderer);
        Destroy(GreenGlowRenderer);
        Destroy(RedGlowRenderer);

        // Destroying the main GameObject
        Destroy(this.gameObject);
    }
예제 #2
0
    public override void DestroyController()
    {
        // Removing the NumberControllers
        AttackController.Remove();
        DurabilityController.Remove();

        // Destroying the SpriteRenderers
        Destroy(OpenTokenRenderer);
        Destroy(ClosedTokenRenderer);
        Destroy(WeaponRenderer);
        Destroy(WhiteGlowRenderer);
        Destroy(GreenGlowRenderer);
        Destroy(RedGlowRenderer);

        // Destroying the main GameObject
        Destroy(this.gameObject);
    }