예제 #1
0
    public void CreateNumber(Vector3 pos, string value, Color color, float speed, float duration, float scale)
    {
        GameObject       temp = Instantiate(numberPrefab, pos, Quaternion.identity);
        NumberController num  = temp.GetComponent <NumberController> ();

        num.IniColor(value, color, speed, duration, scale);
    }
예제 #2
0
    public void CreateNumber(Vector3 pos, string value, NUMBER_COL color, float speed, float duration, float scale)
    {
        if (color == NUMBER_COL.MOB_DMG)
        {
            scale *= .5f;
        }
        GameObject       temp = Instantiate(numberPrefab, pos, Quaternion.identity);
        NumberController num  = temp.GetComponent <NumberController> ();

        num.IniColor(value, numberColors[(int)color], speed, duration, scale);
    }