public LoadingMapScreen() : base(nameof(LoadingMapScreen)) { if (instance != null) { instance.DisableImmediate(); } NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnLeftRoom, OnLeftRoom); instance = this; }
protected override void OnPanelEnable() { NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedLobby, OnJoinedLobby); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnDisconnectedFromPhoton, OnDisconnectedFromPhoton); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnReceivedRoomListUpdate, OnReceivedRoomListUpdate); connectNext = false; regions = locale.GetArray("regions"); TryConnect(NetworkSettings.PreferedRegion.Value); AnarchyManager.MainMenu.DisableImmediate(); }
protected void Awake() { if (PhotonHandler.SP != null && PhotonHandler.SP != this && PhotonHandler.SP.gameObject != null) { UnityEngine.Object.DestroyImmediate(PhotonHandler.SP.gameObject); } PhotonHandler.SP = this; UnityEngine.Object.DontDestroyOnLoad(base.gameObject); this.updateInterval = 1000 / PhotonNetwork.sendRate; this.updateIntervalOnSerialize = 1000 / PhotonNetwork.sendRateOnSerialize; PhotonHandler.StartFallbackSendAckThread(); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnCreatedRoom, OnCreatedRoom); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedRoom, OnJoinedRoom); }
private void Awake() { FGM = this; NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnConnectionFail, OnConnectionFail); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnConnectedToPhoton, OnConnectedToPhoton); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnCreatedRoom, OnCreatedRoom); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnDisconnectedFromPhoton, OnDisconnectedFromPhoton); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedLobby, OnJoinedLobby); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedRoom, OnJoinedRoom); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnLeftRoom, OnLeftRoom); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnMasterClientSwitched, OnMasterClientSwitched); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnPhotonPlayerConnected, OnPhotonPlayerConnected); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnPhotonPlayerDisconnected, OnPhotonPlayerDisconnected); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnPhotonPlayerPropertiesChanged, OnPhotonPlayerPropertiesChanged); }
public ChatHistoryPanel() : base(nameof(ChatHistoryPanel)) { NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedRoom, (args) => { messages.Clear(); showString = string.Empty; }); }
static NetworkManager() { NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedLobby, OnJoinedLobby); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnJoinedRoom, OnJoinedRoom); NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnConnectionFail, OnConnectionFail); }
private void Awake() { NetworkingPeer.RegisterEvent(PhotonNetworkingMessage.OnPhotonPlayerConnected, OnPhotonPlayerConnected); }